Fixed a few image paths missing the units/ prefix...

...in the TSG help messages and changed some to point to different images.
This commit is contained in:
Lari Nieminen 2009-11-04 20:40:11 +00:00
parent f765d02388
commit 28ff92803c

View File

@ -25,7 +25,7 @@
[/set_variable]
[message]
speaker=narrator
image="units/human-outlaws/thug-melee-1.png~RC(magenta>red)"
image="units/human-outlaws/thug-melee-3.png~RC(magenta>red)"
message= _ "Thugs are the mainstay of the bandit armies. They do not have a ranged attack, and are vulnerable to your archers. Deoran's lance will also strike fear into their hearts! Like all of the bandit units, they are much more dangerous at night."
[/message]
[/then]
@ -106,7 +106,7 @@
[/set_variable]
[message]
speaker=narrator
image="undead-skeletal/skeleton-attack-1.png~RC(magenta>red)"
image="units/undead-skeletal/skeleton-attack-2.png~RC(magenta>red)"
message= _ "Skeletons are the bones of fallen warriors raised by some dark magic. They are almost immune to piercing weapons like arrows and spears. Bladed attacks like swords will injure them, and Minister Hylas's arcane attack is deadly against them. Like the rest of the bandits, they are more dangerous at night!"
[/message]
[/then]
@ -133,7 +133,7 @@
[/set_variable]
[message]
speaker=narrator
image="undead/zombie-attack.png~RC(magenta>red)"
image="units/undead/zombie-attack-s.png~RC(magenta>red)"
message= _ "Walking corpses are the bodies of slain warriors, filled with some black magic. They are slow and weak - any of your units is more than a match for them. They are only dangerous in packs..."
[/message]
[/then]