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Fixed a few image paths missing the units/ prefix...
...in the TSG help messages and changed some to point to different images.
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@ -25,7 +25,7 @@
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[/set_variable]
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[message]
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speaker=narrator
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image="units/human-outlaws/thug-melee-1.png~RC(magenta>red)"
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image="units/human-outlaws/thug-melee-3.png~RC(magenta>red)"
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message= _ "Thugs are the mainstay of the bandit armies. They do not have a ranged attack, and are vulnerable to your archers. Deoran's lance will also strike fear into their hearts! Like all of the bandit units, they are much more dangerous at night."
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[/message]
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[/then]
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@ -106,7 +106,7 @@
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[/set_variable]
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[message]
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speaker=narrator
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image="undead-skeletal/skeleton-attack-1.png~RC(magenta>red)"
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image="units/undead-skeletal/skeleton-attack-2.png~RC(magenta>red)"
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message= _ "Skeletons are the bones of fallen warriors raised by some dark magic. They are almost immune to piercing weapons like arrows and spears. Bladed attacks like swords will injure them, and Minister Hylas's arcane attack is deadly against them. Like the rest of the bandits, they are more dangerous at night!"
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[/message]
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[/then]
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@ -133,7 +133,7 @@
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[/set_variable]
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[message]
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speaker=narrator
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image="undead/zombie-attack.png~RC(magenta>red)"
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image="units/undead/zombie-attack-s.png~RC(magenta>red)"
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message= _ "Walking corpses are the bodies of slain warriors, filled with some black magic. They are slow and weak - any of your units is more than a match for them. They are only dangerous in packs..."
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[/message]
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[/then]
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