Simplify an event

This commit is contained in:
ln-zookeeper 2014-12-09 16:35:05 +02:00
parent aa685d7e56
commit 2a1387186c

View File

@ -430,16 +430,9 @@
[/event]
[event]
name=side turn
name=side 2 turn
first_time_only=no
[if]
[variable]
name=side_number
equals=2
[/variable]
[then]
[if]
[have_unit]
side=1
@ -464,7 +457,7 @@
# which is the aggressive side and thus the nearby enemies will begin
# to pursue the player
[store_unit]
[modify_unit]
[filter]
side=2
@ -477,30 +470,22 @@
[/filter_location]
[/filter]
kill=yes
variable=side_2_units_nearby
[/store_unit]
{FOREACH side_2_units_nearby i}
{VARIABLE side_2_units_nearby[$i].side 3}
[unstore_unit]
variable=side_2_units_nearby[$i]
find_vacant=no
[/unstore_unit]
{NEXT i}
{CLEAR_VARIABLE side_2_units_nearby}
side=3
[/modify_unit]
[/then]
[else]
# if player isn't seen by enemies anymore, make all enemies idle again
{MODIFY_UNIT side=3 side 2}
[modify_unit]
[filter]
side=3
[/filter]
side=2
[/modify_unit]
[/else]
[/if]
[/then]
[/if]
[/event]
[event]