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https://github.com/wesnoth/wesnoth
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added missing textdomains and scan for the "general campaign stuff", too
(weapon names and such that should appear in the mainfile)
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@ -1,3 +1,4 @@
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#textdomain wesnoth-did
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# This file contains all death sequences
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# This file contains all death sequences
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#define MALIN_DEATH
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#define MALIN_DEATH
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@ -75,4 +76,4 @@
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result=defeat
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result=defeat
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[/endlevel]
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[/endlevel]
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[/event]
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[/event]
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#enddef
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#enddef
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#textdomain wesnoth-did
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# New Macros
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# New Macros
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# Define starting villages
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# Define starting villages
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@ -1,3 +1,4 @@
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#textdomain wesnoth
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# Dark Sorcerer here is identical to normal except can't advance to lich
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# Dark Sorcerer here is identical to normal except can't advance to lich
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[unit]
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[unit]
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id=Dark Sorcerer DiD
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id=Dark Sorcerer DiD
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@ -138,4 +139,4 @@ Special Notes:"+{SPECIAL_NOTES_MAGICAL}
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[/frame]
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[/frame]
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[/animation]
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[/animation]
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[/attack]
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[/attack]
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[/unit]
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[/unit]
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#textdomain wesnoth-nr
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## Common code for hero deaths.
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## Common code for hero deaths.
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[event]
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[event]
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#textdomain wesnoth-nr
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## These macros support a fourth (actually zeroth) difficulty level, NEWBIE.
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## These macros support a fourth (actually zeroth) difficulty level, NEWBIE.
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#macro to define a 'quantity' differently based on difficulty levels
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#macro to define a 'quantity' differently based on difficulty levels
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@ -1,2 +1,2 @@
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find data -name themes -prune -o -name campaigns -prune -o -name tutorial -prune -o -name editor-groups.cfg -prune -o -name '*.cfg' -print
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find data -name themes -prune -o -name editor-groups.cfg -prune -o -name '*.cfg' -print
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find data/themes/ -name editor.cfg -prune -o -name '*.cfg' -print
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find data/themes/ -name editor.cfg -prune -o -name '*.cfg' -print
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