Remove useless call to save_blocker

do_init_side() already uses command_disabler (as part of set_scontext_synced)
So save_blocker has no effect since the savegame button is disabled.
This commit is contained in:
gfgtdf 2023-03-16 01:53:13 +01:00
parent 89ae0419d1
commit 2e6d498318

View File

@ -1318,12 +1318,10 @@ void play_controller::play_side()
{
do {
update_viewing_player();
{
save_blocker blocker;
maybe_do_init_side();
if(is_regular_game_end()) {
return;
}
maybe_do_init_side();
if(is_regular_game_end()) {
return;
}
// This flag can be set by derived classes (in overridden functions).
player_type_changed_ = false;