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Introduce the NO_INCOME macro to mainline.
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@ -35,6 +35,12 @@
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{QUANTITY income {EASY_AMOUNT} {NORMAL_AMOUNT} {HARD_AMOUNT}}
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#enddef
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#define NO_INCOME
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# Used to specify when a side should not have any income
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# every turn.
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income=-2
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#enddef
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#define ATTACK_DEPTH EASY_VALUE NORMAL_VALUE HARD_VALUE
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# Macro to define AI attack depth for different difficulty levels
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# (set it to 1-6)
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