mirror of
https://github.com/wesnoth/wesnoth
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updated outlaw CFGs
This commit is contained in:
parent
93b43c1ca3
commit
3001ef7322
@ -3,12 +3,12 @@ id=Assassin
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name= _ "Assassin"
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race=human
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gender=male,female
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image="assassin.png"
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image="units/human-outlaws/assassin.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="assassin-defend.png"
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image="units/human-outlaws/assassin-defend.png"
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[/frame]
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[/defend]
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hitpoints=42
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@ -30,12 +30,12 @@ get_hit_sound=groan.wav
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[frame]
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begin=0
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end=200
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image="assassin-die-1.png"
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image="units/human-outlaws/assassin-die-1.png"
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[/frame]
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[frame]
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begin=200
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end=400
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image="assassin-die-2.png"
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image="units/human-outlaws/assassin-die-2.png"
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[/frame]
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[/death]
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@ -50,7 +50,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-100
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end=100
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image="assassin-attack.png"
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image="units/human-outlaws/assassin-attack.png"
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[/frame]
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[sound]
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time=-250
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@ -61,7 +61,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-100
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end=100
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image="assassin-attack2.png"
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image="units/human-outlaws/assassin-attack2.png"
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[/frame]
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[sound]
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time=-250
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@ -81,12 +81,12 @@ get_hit_sound=groan.wav
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[frame]
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begin=-150
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end=0
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image="assassin-throwknife1.png"
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image="units/human-outlaws/assassin-throwknife1.png"
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[/frame]
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[frame]
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begin=0
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end=150
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image="assassin-throwknife2.png"
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image="units/human-outlaws/assassin-throwknife2.png"
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[/frame]
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[missile_frame]
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begin=-150
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@ -106,12 +106,12 @@ get_hit_sound=groan.wav
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name= _ "female^Assassin"
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race=human
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gender=female
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image="assassin+female.png"
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image="units/human-outlaws/assassin+female.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="assassin+female-defend.png"
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image="units/human-outlaws/assassin+female-defend.png"
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[/frame]
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[/defend]
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hitpoints=42
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@ -140,7 +140,7 @@ Special Notes: while a unit with the same allegiance as the assassin distracts a
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[frame]
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begin=-100
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end=100
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image="assassin+female-attack.png"
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image="units/human-outlaws/assassin+female-attack.png"
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[/frame]
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[sound]
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time=-250
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@ -151,7 +151,7 @@ Special Notes: while a unit with the same allegiance as the assassin distracts a
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[frame]
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begin=-100
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end=100
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image="assassin+female-attack2.png"
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image="units/human-outlaws/assassin+female-attack2.png"
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[/frame]
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[sound]
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time=-250
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@ -171,12 +171,12 @@ Special Notes: while a unit with the same allegiance as the assassin distracts a
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[frame]
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begin=-150
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end=0
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image="assassin+female-throwknife1.png"
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image="units/human-outlaws/assassin+female-throwknife1.png"
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[/frame]
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[frame]
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begin=0
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end=150
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image="assassin+female-throwknife2.png"
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image="units/human-outlaws/assassin+female-throwknife2.png"
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[/frame]
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[missile_frame]
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begin=-150
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@ -2,12 +2,12 @@
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id=Bandit
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name= _ "Bandit"
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race=human
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image="neutral-bandit.png"
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image="units/human-outlaws/neutral-bandit.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="neutral-bandit-defend.png"
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image="units/human-outlaws/neutral-bandit-defend.png"
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[/frame]
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[/defend]
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profile="portraits/core/Jason_Lutes/human-bandit.png"
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@ -27,12 +27,12 @@ get_hit_sound=groan.wav
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[frame]
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begin=0
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end=200
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image="neutral-bandit-die-1.png"
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image="units/human-outlaws/neutral-bandit-die-1.png"
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[/frame]
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[frame]
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begin=200
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end=400
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image="neutral-bandit-die-2.png"
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image="units/human-outlaws/neutral-bandit-die-2.png"
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[/frame]
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[/death]
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@ -46,7 +46,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-100
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end=100
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image="neutral-bandit-attack.png"
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image="units/human-outlaws/neutral-bandit-attack.png"
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[/frame]
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[sound]
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time=-100
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@ -3,12 +3,12 @@ id=Footpad
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name= _ "Footpad"
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race=human
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gender=male,female
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image="neutral-footpad.png"
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image="units/human-outlaws/neutral-footpad.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="neutral-footpad-defend.png"
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image="units/human-outlaws/neutral-footpad-defend.png"
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[/frame]
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[/defend]
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hitpoints=28
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@ -33,7 +33,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-100
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end=100
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image="neutral-footpad-attack.png"
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image="units/human-outlaws/neutral-footpad-attack.png"
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[/frame]
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[sound]
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@ -57,12 +57,12 @@ get_hit_sound=groan.wav
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[frame]
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begin=-250
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end=-50
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image="neutral-footpad-attack1.png"
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image="units/human-outlaws/neutral-footpad-attack1.png"
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[/frame]
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[frame]
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begin=-50
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end=50
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image="neutral-footpad-attack2.png"
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image="units/human-outlaws/neutral-footpad-attack2.png"
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[/frame]
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[missile_frame]
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@ -79,12 +79,12 @@ get_hit_sound=groan.wav
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name= _ "female^Footpad"
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race=human
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gender=female
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image="neutral-footpad+female.png"
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image="units/human-outlaws/neutral-footpad+female.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="neutral-footpad+female-defend.png"
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image="units/human-outlaws/neutral-footpad+female-defend.png"
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[/frame]
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[/defend]
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hitpoints=28
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@ -109,7 +109,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-100
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end=100
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image="neutral-footpad+female-attack.png"
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image="units/human-outlaws/neutral-footpad+female-attack.png"
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[/frame]
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[sound]
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@ -133,12 +133,12 @@ get_hit_sound=groan.wav
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[frame]
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begin=-250
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end=-50
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image="neutral-footpad+female-attack1.png"
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image="units/human-outlaws/neutral-footpad+female-attack1.png"
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[/frame]
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[frame]
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begin=-50
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end=50
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image="neutral-footpad+female-attack2.png"
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image="units/human-outlaws/neutral-footpad+female-attack2.png"
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[/frame]
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[missile_frame]
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@ -2,12 +2,12 @@
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id=Poacher
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name= _ "Poacher"
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race=human
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image="neutral-poacher.png"
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image="units/human-outlaws/neutral-poacher.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="neutral-poacher-defend.png"
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image="units/human-outlaws/neutral-poacher-defend.png"
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[/frame]
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[/defend]
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hitpoints=32
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@ -37,7 +37,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-100
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end=100
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image="neutral-poacher-attack.png"
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image="units/human-outlaws/neutral-poacher-attack.png"
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[/frame]
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[sound]
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time=-100
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@ -74,17 +74,17 @@ get_hit_sound=groan.wav
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[frame]
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begin=-400
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end=-250
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image="neutral-poacher-attack1.png"
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image="units/human-outlaws/neutral-poacher-attack1.png"
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[/frame]
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[frame]
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begin=-250
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end=-100
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image="neutral-poacher-attack2.png"
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image="units/human-outlaws/neutral-poacher-attack2.png"
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[/frame]
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[frame]
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begin=-100
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end=50
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image="neutral-poacher-attack1.png"
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image="units/human-outlaws/neutral-poacher-attack1.png"
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[/frame]
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[/animation]
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[/attack]
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@ -3,12 +3,12 @@ id=Rogue
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name= _ "Rogue"
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race=human
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gender=male,female
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image="rogue.png"
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image="units/human-outlaws/rogue.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="rogue-defend.png"
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image="units/human-outlaws/rogue-defend.png"
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[/frame]
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[/defend]
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hitpoints=36
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@ -36,7 +36,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-100
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end=100
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image="rogue-attack.png"
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image="units/human-outlaws/rogue-attack.png"
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[/frame]
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[sound]
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time=-250
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@ -55,7 +55,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-200
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end=50
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image="rogue-ranged.png"
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image="units/human-outlaws/rogue-ranged.png"
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[/frame]
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[missile_frame]
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begin=-150
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@ -75,12 +75,12 @@ get_hit_sound=groan.wav
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name= _ "female^Rogue"
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race=human
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gender=female
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image="rogue+female.png"
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image="units/human-outlaws/rogue+female.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="rogue+female-defend.png"
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image="units/human-outlaws/rogue+female-defend.png"
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[/frame]
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[/defend]
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hitpoints=36
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@ -108,7 +108,7 @@ Special Notes: while a unit with the same allegiance as the rogue distracts an e
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[frame]
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begin=-100
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end=100
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image="rogue+female-attack.png"
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image="units/human-outlaws/rogue+female-attack.png"
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[/frame]
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[sound]
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time=-250
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@ -127,7 +127,7 @@ Special Notes: while a unit with the same allegiance as the rogue distracts an e
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[frame]
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begin=-200
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end=50
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image="rogue+female-ranged.png"
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image="units/human-outlaws/rogue+female-ranged.png"
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[/frame]
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[missile_frame]
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begin=-150
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@ -3,7 +3,7 @@ id=Thief
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name= _ "Thief"
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race=human
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gender=male,female
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image="thief.png"
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image="units/human-outlaws/thief.png"
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hitpoints=24
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movement_type=elusivefoot
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movement=6
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@ -22,17 +22,17 @@ get_hit_sound=groan.wav
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[frame]
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begin=-150
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end=-60
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image="thief-defend-1-1.png"
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image="units/human-outlaws/thief-defend-1-1.png"
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[/frame]
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[frame]
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begin=-60
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end=60
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image="thief-defend-1-2.png"
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image="units/human-outlaws/thief-defend-1-2.png"
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[/frame]
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[frame]
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begin=60
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end=150
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image="thief-defend-1-1.png"
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image="units/human-outlaws/thief-defend-1-1.png"
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[/frame]
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[/defend]
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[defend]
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@ -40,17 +40,17 @@ get_hit_sound=groan.wav
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[frame]
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begin=-150
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end=-60
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image="thief-defend-2-1.png"
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image="units/human-outlaws/thief-defend-2-1.png"
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[/frame]
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[frame]
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begin=-60
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end=60
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image="thief-defend-2-2.png"
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image="units/human-outlaws/thief-defend-2-2.png"
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[/frame]
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[frame]
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begin=60
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end=150
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image="thief-defend-2-1.png"
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image="units/human-outlaws/thief-defend-2-1.png"
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[/frame]
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[/defend]
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[defend]
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@ -58,17 +58,17 @@ get_hit_sound=groan.wav
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[frame]
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begin=-150
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end=-60
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image="thief-defend-3-1.png"
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image="units/human-outlaws/thief-defend-3-1.png"
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[/frame]
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[frame]
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begin=-60
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end=60
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image="thief-defend-3-2.png"
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image="units/human-outlaws/thief-defend-3-2.png"
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[/frame]
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[frame]
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begin=60
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end=150
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image="thief-defend-3-1.png"
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image="units/human-outlaws/thief-defend-3-1.png"
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[/frame]
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[/defend]
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[defend]
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@ -76,7 +76,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-75
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end=50
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image="thief-defend.png"
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image="units/human-outlaws/thief-defend.png"
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[/frame]
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[/defend]
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@ -91,7 +91,7 @@ get_hit_sound=groan.wav
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[frame]
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begin=-100
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end=100
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image="thief-attack.png"
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image="units/human-outlaws/thief-attack.png"
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[/frame]
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[sound]
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@ -106,12 +106,12 @@ get_hit_sound=groan.wav
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name= _ "female^Thief"
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race=human
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gender=female
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image="thief+female.png"
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image="units/human-outlaws/thief+female.png"
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[defend]
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[frame]
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begin=-150
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end=150
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image="thief+female.png"
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image="units/human-outlaws/thief+female.png"
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[/frame]
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[/defend]
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# Yes, the above line is deliberate - otherwise his solitary defensive frame flickers in when the defensive animations are not playing. It looks better to use that only when he is hit.
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@ -134,17 +134,17 @@ Special Notes: while a unit with the same allegiance as the thief distracts an e
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[frame]
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begin=-150
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end=-60
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image="thief+female-defend-1-1.png"
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image="units/human-outlaws/thief+female-defend-1-1.png"
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[/frame]
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[frame]
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begin=-60
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end=60
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image="thief+female-defend-1-2.png"
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image="units/human-outlaws/thief+female-defend-1-2.png"
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[/frame]
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[frame]
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begin=60
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end=150
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image="thief+female-defend-1-1.png"
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image="units/human-outlaws/thief+female-defend-1-1.png"
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[/frame]
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[/defend]
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[defend]
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@ -152,17 +152,17 @@ Special Notes: while a unit with the same allegiance as the thief distracts an e
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[frame]
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begin=-150
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end=-60
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image="thief+female-defend-2-1.png"
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image="units/human-outlaws/thief+female-defend-2-1.png"
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[/frame]
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[frame]
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begin=-60
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end=60
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image="thief+female-defend-2-2.png"
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image="units/human-outlaws/thief+female-defend-2-2.png"
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[/frame]
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[frame]
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begin=60
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end=150
|
||||
image="thief+female-defend-2-1.png"
|
||||
image="units/human-outlaws/thief+female-defend-2-1.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
@ -170,17 +170,17 @@ Special Notes: while a unit with the same allegiance as the thief distracts an e
|
||||
[frame]
|
||||
begin=-150
|
||||
end=-60
|
||||
image="thief+female-defend-3-1.png"
|
||||
image="units/human-outlaws/thief+female-defend-3-1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-60
|
||||
end=60
|
||||
image="thief+female-defend-3-2.png"
|
||||
image="units/human-outlaws/thief+female-defend-3-2.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=60
|
||||
end=150
|
||||
image="thief+female-defend-3-1.png"
|
||||
image="units/human-outlaws/thief+female-defend-3-1.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[defend]
|
||||
@ -188,7 +188,7 @@ Special Notes: while a unit with the same allegiance as the thief distracts an e
|
||||
[frame]
|
||||
begin=-75
|
||||
end=50
|
||||
image="thief+female-defend.png"
|
||||
image="units/human-outlaws/thief+female-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
[attack]
|
||||
@ -202,7 +202,7 @@ Special Notes: while a unit with the same allegiance as the thief distracts an e
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="thief+female-attack.png"
|
||||
image="units/human-outlaws/thief+female-attack.png"
|
||||
[/frame]
|
||||
|
||||
[sound]
|
||||
|
@ -2,12 +2,12 @@
|
||||
id=Thug
|
||||
name= _ "Thug"
|
||||
race=human
|
||||
image="neutral-thug.png"
|
||||
image="units/human-outlaws/neutral-thug.png"
|
||||
[defend]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="neutral-thug-defend.png"
|
||||
image="units/human-outlaws/neutral-thug-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
profile="portraits/core/Jason_Lutes/human-thug.png"
|
||||
@ -32,7 +32,7 @@ get_hit_sound=groan.wav
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="neutral-thug-attack.png"
|
||||
image="units/human-outlaws/neutral-thug-attack.png"
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-100
|
||||
|
@ -2,12 +2,12 @@
|
||||
id=Trapper
|
||||
name= _ "Trapper"
|
||||
race=human
|
||||
image="neutral-trapper.png"
|
||||
image="units/human-outlaws/neutral-trapper.png"
|
||||
[defend]
|
||||
[frame]
|
||||
begin=-150
|
||||
end=150
|
||||
image="neutral-trapper-defend.png"
|
||||
image="units/human-outlaws/neutral-trapper-defend.png"
|
||||
[/frame]
|
||||
[/defend]
|
||||
hitpoints=45
|
||||
@ -38,7 +38,7 @@ get_hit_sound=groan.wav
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image="neutral-trapper-attack.png"
|
||||
image="units/human-outlaws/neutral-trapper-attack.png"
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-100
|
||||
@ -75,12 +75,12 @@ get_hit_sound=groan.wav
|
||||
[frame]
|
||||
begin=-400
|
||||
end=-250
|
||||
image="neutral-trapper-attack1.png"
|
||||
image="units/human-outlaws/neutral-trapper-attack1.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-100
|
||||
image="neutral-trapper-attack2.png"
|
||||
image="units/human-outlaws/neutral-trapper-attack2.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
|
Loading…
x
Reference in New Issue
Block a user