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Fixes in players_changelog
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@ -5,9 +5,15 @@ changelog: https://github.com/wesnoth/wesnoth/blob/master/changelog
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Version 1.13.5+dev:
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* Music and sound effects:
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* Added a preference to pause the music when the game loses focus.
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* Units:
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* Changed the sound for the melee attack of the
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Loyalist Bowman, Orcish Crossbowman and Orcish Slurbow.
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* Units:
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* Changed the sound for the melee attack of the
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Loyalist Bowman, Orcish Crossbowman and Orcish Slurbow.
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* Performance:
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* When a heuristic determines that it's probably faster, the game predicts battle
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outcome by simulating a few thousand fights instead of calculating exact
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probabilities. This method is inexact, but in very complex battles (extremely
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high HP, drain, slow, berserk, etc.) it's significantly faster than the default
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damage calculation method.
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Version 1.13.5:
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* Campaigns:
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@ -41,13 +47,6 @@ Version 1.13.5:
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* Added "Registered users only" checkbox to multiplayer configuration dialog which
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when checked, only allows registered users to join the game
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* Performance:
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* When a heuristic determines that it's probably faster, the game predicts battle
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outcome by simulating a few thousand fights instead of calculating exact
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probabilities. This method is inexact, but in very complex battles (extremely
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high HP, drain, slow, berserk, etc.) it's significantly faster than the default
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damage calculation method.
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Version 1.13.4:
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* Language and i18n:
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* Updated translations: British English, Russian.
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