Oops, forgot the unit file in last commit.

=> added new unit: Skeletal Dragon
This commit is contained in:
Cédric Duval 2004-08-08 22:50:25 +00:00
parent df08646403
commit 3689c2ca13

View File

@ -0,0 +1,71 @@
[unit]
name=Skeletal Dragon
#not 'race=monster', because we need the not_living attribute
race=undead
image=skeletal-dragon.png
image_defensive=skeletal-dragon-defend.png
hitpoints=86
movement_type=undeadfoot
movement=5
experience=500
level=4
alignment=chaotic
advanceto=null
cost=180
usage=fighter
unit_description=""
get_hit_sound=skeleton-hit.wav
[resistance]
blade=60
pierce=40
impact=120
fire=100
[/resistance]
[attack]
name=jaw
icon=attacks/fangs.png
type=blade
range=short
special=drain
damage=10
number=4
[frame]
begin=-150
end=-50
image=skeletal-dragon-attack-jaw1.png
[/frame]
[frame]
begin=-50
end=100
image=skeletal-dragon-attack-jaw2.png
[/frame]
[/attack]
[attack]
name=claws
type=blade
range=short
damage=25
number=2
[frame]
begin=-200
end=-150
image=skeletal-dragon-attack-claws1.png
[/frame]
[frame]
begin=-150
end=-50
image=skeletal-dragon-attack-claws2.png
[/frame]
[frame]
begin=-50
end=100
image=skeletal-dragon-attack-claws3.png
[/frame]
[sound]
time=-200
sound=sword-swish.wav
[/sound]
[/attack]
[/unit]