wassert -> assert

This commit is contained in:
Mark de Wever 2007-12-10 19:45:02 +00:00
parent 00f2df5042
commit 379fd9077f

View File

@ -22,9 +22,9 @@
#include "sdl_utils.hpp"
#include "util.hpp"
#include "video.hpp"
#include "wassert.hpp"
#include <algorithm>
#include <cassert>
#include <cmath>
#include <iostream>
#include <map>
@ -153,8 +153,8 @@ surface scale_surface(surface const &surf, int w, int h)
if(w == surf->w && h == surf->h) {
return surf;
}
wassert(w >= 0);
wassert(h >= 0);
assert(w >= 0);
assert(h >= 0);
surface dst(SDL_CreateRGBSurface(SDL_SWSURFACE,w,h,32,0xFF0000,0xFF00,0xFF,0xFF000000));
@ -310,8 +310,8 @@ surface scale_surface_blended(surface const &surf, int w, int h)
if(w == surf->w && h == surf->h) {
return surf;
}
wassert(w >= 0);
wassert(h >= 0);
assert(w >= 0);
assert(h >= 0);
surface dst(SDL_CreateRGBSurface(SDL_SWSURFACE,w,h,32,0xFF0000,0xFF00,0xFF,0xFF000000));
@ -988,7 +988,7 @@ surface cut_surface(surface const &surf, SDL_Rect const &r)
Uint8* line_dest = dest + y * rpitch;
size_t size = r.w + r.x <= surf->w ? r.w : surf->w - r.x;
wassert(rpitch >= r.w * rbpp);
assert(rpitch >= r.w * rbpp);
memcpy(line_dest, line_src, size * rbpp);
}