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https://github.com/wesnoth/wesnoth
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Minor cleanups.
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@ -67,6 +67,7 @@
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name= _ "Albert"
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side=2
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canrecruit=yes
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facing=sw
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recruit=Cavalryman, Fencer, Spearman
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team_name=Humans
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user_team_name=_ "Humans"
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@ -152,7 +153,7 @@
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[/event]
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[event]
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name=die
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name=last breath
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[filter]
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id=Albert
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[/filter]
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@ -167,7 +168,7 @@
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[store_unit]
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[filter]
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type=Orcish Warlord, Orcish Warrior, Goblin Knight, Goblin Pillager, Orcish Grunt, Orcish Archer, Wolf Rider
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role=second
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[/filter]
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variable=name
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[/store_unit]
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@ -182,8 +183,14 @@
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message= _ "Die, human-worm."
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[/message]
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[kill]
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id=Albert
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animate=yes
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[/kill]
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[move_unit_fake]
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type=Wolf Rider
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side=1
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x=3,3,3,3,4,5,6,7,8,8
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y=38,37,36,35,34,34,33,33,32,31
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[/move_unit_fake]
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@ -53,6 +53,7 @@
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name= _ "Lanbec'h"
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side=2
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canrecruit=yes
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facing=sw
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recruit=Dragoon, Swordsman, Pikeman, Longbowman
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team_name=Humans
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user_team_name=_ "Humans"
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@ -409,6 +409,7 @@
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[then]
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[endlevel]
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result=victory
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bonus=no
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[/endlevel]
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[/then]
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@ -469,6 +470,7 @@
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[filter]
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id=Grüü
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[/filter]
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kill=yes
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variable=gruu_store
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[/store_unit]
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{VARIABLE gruu_store.side 1}
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@ -1,7 +1,7 @@
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#textdomain wesnoth-sotbe
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[scenario]
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id="To_the_harbour_of_Tirigaz"
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name= _ "To the harbour of Tirigaz"
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name= _ "To the Harbour of Tirigaz"
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map_data="{campaigns/Son_Of_The_Black_Eye/maps/To_The_Harbour_Of_Tirigaz.map}"
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{TURNS 36 30 24}
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@ -161,6 +161,7 @@
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team_name=undead
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user_team_name=_"Undead"
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canrecruit=yes
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facing=sw
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[ai]
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aggression=1.0
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village_value=0.0
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@ -378,42 +379,14 @@
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[event]
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#ifdef EASY
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name=turn 25
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[message]
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speaker="Grüü"
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message= _ "The day is coming, these night creatures will soon return to the pit."
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[/message]
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[message]
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speaker="Pirk"
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message= _ "Grüü, are you forgeting we are also night creatures?"
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[/message]
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[message]
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speaker="Grüü"
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message= _ "Err... well..."
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[/message]
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#endif
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#ifdef NORMAL
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name=turn 21
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[message]
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speaker="Grüü"
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message= _ "The day is coming, these night creatures will soon return to the pit."
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[/message]
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[message]
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speaker="Pirk"
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message= _ "Grüü, are you forgeting we are also night creatures?"
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[/message]
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[message]
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speaker="Grüü"
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message= _ "Err... well..."
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[/message]
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#endif
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#ifdef HARD
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name=turn 17
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#endif
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[message]
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speaker="Grüü"
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message= _ "The day is coming, these night creatures will soon return to the pit."
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@ -426,7 +399,6 @@
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speaker="Grüü"
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message= _ "Err... well..."
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[/message]
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#endif
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[/event]
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{@campaigns/Son_Of_The_Black_Eye/utils/deaths.cfg}
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