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DiD S11: remove redundant code
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@ -1117,7 +1117,6 @@
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{MODIFY_UNIT (side=2) attacks_left 0}
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{MODIFY_UNIT (side=2) moves 0}
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{MODIFY_UNIT (side=2) max_moves 2}
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#{MODIFY_UNIT (type=Wraith) max_moves 2}
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[random_placement]
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num_items=1
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