diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Final_Spring.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Final_Spring.cfg index 06e4d758109..87b55101699 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Final_Spring.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/A_Final_Spring.cfg @@ -130,7 +130,7 @@ user_description= _ "Tan-Gulo" side=5 canrecruit=1 - recruit=Sea Orc, Vampire Bat + recruit=Naga Fighter,Vampire Bat {GOLD 180 220 260} team_name=orcs [ai] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg index dc99177a27a..941748ba452 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/Clearwater_Port.cfg @@ -382,22 +382,22 @@ [/message] [allow_recruit] - type=Sea Orc + type=Naga Fighter side=3 [/allow_recruit] #ifdef EASY - {UNIT (Sea Orc) (Rolo) ( _ "Rolo") 3 31 30} + {UNIT (Naga Fighter) (Rolassi) ( _ "Rolassi") 3 31 30} #endif #ifdef NORMAL - {UNIT (Sea Orc) (Rolo) ( _ "Rolo") 3 31 30} - {UNIT (Sea Orc) (Porbag) ( _ "Porbag") 3 30 31} + {UNIT (Naga Fighter) (Rolassi) ( _ "Rolassi") 3 31 30} + {UNIT (Naga Fighter) (Porbag) ( _ "Porbag") 3 30 31} #endif #ifdef HARD - {UNIT (Sea Orc) (Rolo) ( _ "Rolo") 3 31 30} - {UNIT (Sea Orc) (Porbag) ( _ "Porbag") 3 30 31} - {UNIT (Sea Orc) (Eriol) ( _ "Eriol") 3 27 33} + {UNIT (Naga Fighter) (Rolassi) ( _ "Rolassi") 3 31 30} + {UNIT (Naga Fighter) (Porbag) ( _ "Porbag") 3 30 31} + {UNIT (Naga Fighter) (Eriol) ( _ "Eriol") 3 27 33} #endif [/event] diff --git a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg index 260885ca553..89cdde142e0 100644 --- a/data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg +++ b/data/campaigns/The_Rise_Of_Wesnoth/scenarios/Rise_of_Wesnoth.cfg @@ -89,7 +89,7 @@ user_description= _ "Tan-Vragish" side=3 canrecruit=1 - recruit=Sea Orc, Vampire Bat + recruit=Naga Fighter,Vampire Bat {GOLD 130 150 180} team_name=orcs [ai] diff --git a/data/tutorial/units/Elder_Mage.cfg b/data/tutorial/units/Elder_Mage.cfg new file mode 100644 index 00000000000..f4a1b5c2da4 --- /dev/null +++ b/data/tutorial/units/Elder_Mage.cfg @@ -0,0 +1,77 @@ +[unit] +id=Elder Mage +name= _ "Elder Mage" +race=human +image="units/elder-mage.png" +[defend] +[frame] +begin=-150 +end=150 +image="units/elder-mage-defend.png" +[/frame] +[/defend] +profile=portraits/delfador.png +hitpoints=55 +movement_type=smallfoot + [resistance] + fire=80 + [/resistance] +movement=6 +experience=100 +level=5 +alignment=neutral +advanceto=null +{AMLA_TOUGH 3} +cost=65 +usage=mixed fighter +get_hit_sound=groan.wav +unit_description= _ "Once great, Elder Magi have seen their power a little diminished from wearying years of battle. Nevertheless they remain feared on the battlefield on account of their powerful lightning bolts." + [attack] + name=staff + type=impact + range=melee + damage=8 + number=2 + [animation] + [sound] + time=-100 + sound=staff.wav + [/sound] + [frame] + begin=-100 + end=100 + image="units/elder-mage-attack.png" + [/frame] + [/animation] + [/attack] + [attack] + name=lightning + type=fire + range=ranged + special=magical + damage=14 + number=4 + icon=attacks/lightingbolt.png + [animation] + [frame] + begin=-600 + end=0 + image="units/elder-mage-ranged.png" + halo=halo/elder-mage-halo1.png:100,halo/elder-mage-halo2.png:100,halo/elder-mage-halo3.png:100,halo/elder-mage-halo4.png:100,halo/elder-mage-halo5.png:100,halo/elder-mage-halo6.png:100 + halo_x,halo_y=13,-376 + [/frame] + [sound] + time=-200 + sound=lightning.wav + [/sound] + [missile_frame] + begin=-100 + end=0 + image="projectiles/lightning-n.png" + image_diagonal="projectiles/lightning-ne.png" +# halo=halo/elder-mage-halo7.png +# halo_x,halo_y=13,-26 + [/missile_frame] + [/animation] + [/attack] +[/unit] diff --git a/data/tutorial/units/Youth.cfg b/data/tutorial/units/Youth.cfg new file mode 100644 index 00000000000..ef158a9b62b --- /dev/null +++ b/data/tutorial/units/Youth.cfg @@ -0,0 +1,50 @@ +[unit] +id=Youth +name= _ "Youth" +race=human +image="konrad-young.png" +[defend] +[frame] +begin=-150 +end=150 +image="konrad-young-defend.png" +[/frame] +[/defend] +profile=portraits/konrad.png +hitpoints=20 +movement_type=smallfoot +movement=4 +experience=8 +level=0 +alignment=neutral +advanceto=Fighter +cost=8 +usage=mixed fighter +unit_description= _ "Today almost a boy, by his devotion to the crown he is seeking to become a Lord -- to join the elite of human fighters." +get_hit_sound=groan.wav + [attack] + name=training sword + icon=attacks/woodensword.png + type=impact + range=melee + damage=3 + number=2 + [animation] + [frame] + begin=-250 + end=-100 + image="konrad-young.png" + [/frame] + [frame] + begin=-100 + end=50 + image=""konrad-young-attack.png"" + [/frame] + + [sound] + time=-250 + sound=sword-swish.wav + [/sound] + [/animation] + [/attack] +[/unit]