From 3d2be54498b4996b0dba087bb788d19ae8ff6aa3 Mon Sep 17 00:00:00 2001 From: "Ignacio R. Morelle" Date: Thu, 16 Apr 2015 18:33:17 -0300 Subject: [PATCH] help: Rename Defense Capped column to Defense Cap column This appears to have been originally implemented as a list of yes/no values, and later reworked to show the actual cap percentages, so the column header isn't entirely correct anymore. --- src/help/help_topic_generators.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/help/help_topic_generators.cpp b/src/help/help_topic_generators.cpp index 89a29f996ec..cca8b6efe92 100644 --- a/src/help/help_topic_generators.cpp +++ b/src/help/help_topic_generators.cpp @@ -586,7 +586,7 @@ std::string unit_topic_generator::operator()() const { const bool has_terrain_defense_caps = movement_type.has_terrain_defense_caps(preferences::encountered_terrains()); if ( has_terrain_defense_caps ) - push_header(first_row, _("Defense Capped")); + push_header(first_row, _("Defense Cap")); const bool has_vision = type_.movement_type().has_vision_data(); if ( has_vision )