Plot clarification for EI, and a minor balancing fix

This commit is contained in:
Joseph Simmons 2005-06-10 14:29:25 +00:00
parent 561e0656df
commit 3dd76f1a1b
2 changed files with 11 additions and 16 deletions

View File

@ -86,9 +86,9 @@
controller=ai
recruit=Revenant,Bone Shooter,Wraith
{GOLD 500 600 750}
recruitment_pattern=fighter,archer,mixed fighter
recruitment_pattern=fighter,archer,scout
team_name=bad
{AI_STUFF}
{AI_STUFF}
[/side]
[side]
@ -141,11 +141,17 @@
[recall]
description=Owaec
[/recall]
[recall]
description=Engineer
[/recall]
[message]
description=Gweddry
id=msg_cmpgn_ei_17_01
message= _ "We have finally reached Weldyn, but it seems the undead have surrounded it. We must break through to reach the king!"
[/message]
[message]
description=Dacyn
message= _ "It would be best not to try to defeat these undead, there are too many of them. Go straight to the city."
[/message]
[/event]
[event]
@ -157,19 +163,12 @@
[/filter]
[message]
description=Dacyn
id=msg_cmpgn_ei_17_02
message= _ "We have reached Weldyn. Now we must have a council to decide what to do next."
[/message]
[message]
description=Konrad II
id=msg_cmpgn_ei_17_03
message= _ "Come, into the castle."
[/message]
[message]
description=Gweddry
id=msg_cmpgn_ei_17_05
message= _ "Wait. First, what was that prophecy the lich talked about? I think you know of what he spoke."
[/message]
[endlevel]
result=victory
bonus=yes
@ -183,7 +182,6 @@
[/filter]
[message]
description=Konrad II
id=msg_cmpgn_ei_17_04
message= _ "Weldyn has been captured, and Wesnoth is no more..."
[/message]
[endlevel]

View File

@ -19,8 +19,8 @@
[story]
[part]
story= _ "Yes, the prophecy. I know of what the lich spoke. It all started in the reign of Haldric VII..."
# background=
story= _ "Before we begin our council, I must tell you all a story, of who this lich we face is. He was at first a mage of light, like me, and his fall began during the reign of Haldric VII..."
background=portraits/Eastern_Invasion/dacyn.png
[/part]
[part]
@ -155,7 +155,6 @@
[/message]
[unit]
description=Royal Guard
generate_description=yes
type=Royal Guard
x=10
y=18
@ -163,12 +162,10 @@
[/unit]
[message]
description=Royal Guard
id=msg_cmpgn_ei_18_12
message= _ "Sire, the undead armies are attacking!"
[/message]
[message]
description=Owaec
id=msg_cmpgn_ei_18_13
message= _ "Well, that will have to be the end of our council. Let us fight!"
[/message]
[endlevel]