Minor changelog(s) update.

This commit is contained in:
Lari Nieminen 2007-09-18 16:33:48 +00:00
parent 04fe54fbe3
commit 3f17367db9
2 changed files with 5 additions and 1 deletions

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@ -22,6 +22,9 @@
* a large number of assorted little polishing tweaks and improvements
* a somewhat nicer-looking village flag
* Deoran now has a lvl 3 advancement, and no special AMLA options
* new sprites for Sir Gerrick
* removed the leader and hero ellipses until it's decided whether they
should be used in all campaigns
* Map for "A Choice In The Fog modified so mermen are actually useful.
* "Tidings Good And Ill" is now playable even if you didn't recruit
elves in the previous scenarios (bug #9944).

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@ -22,6 +22,7 @@ Version 1.3.7+svn:
* The South Guard
* Many small polishing tweaks and improvements in various places.
* Deoran now has a lvl 3 advancement, and no special AMLA options.
* New graphics for Sir Gerrick.
* Map for 'A Choice In The Fog' modified so mermen are actually useful.
* Fixed all bugs with units sometimes not starting with max HP and
movement at the beginning of some scenarios.
@ -39,7 +40,7 @@ Version 1.3.7+svn:
* 'Across the Harsh Sands' - Dehydration was completely rewritten,
also the appearance of the Lost Souls.
* Fixed the dialogue for the outlaw patrol in 'Across the Harsh Sands',
and adjusted the appearance of the patrol.
and adjusted the appearance of the patrol.
* 'A Stirring in the Night' - village events work correctly now (bugs
#9947 and #9915). Added impassable, animated campfire terrain.