From 3f17367db9d6d3f6a56639bb2996bd5c07158b44 Mon Sep 17 00:00:00 2001 From: Lari Nieminen Date: Tue, 18 Sep 2007 16:33:48 +0000 Subject: [PATCH] Minor changelog(s) update. --- changelog | 3 +++ players_changelog | 3 ++- 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/changelog b/changelog index fd6e77c2a6a..ec248cb4807 100644 --- a/changelog +++ b/changelog @@ -22,6 +22,9 @@ * a large number of assorted little polishing tweaks and improvements * a somewhat nicer-looking village flag * Deoran now has a lvl 3 advancement, and no special AMLA options + * new sprites for Sir Gerrick + * removed the leader and hero ellipses until it's decided whether they + should be used in all campaigns * Map for "A Choice In The Fog modified so mermen are actually useful. * "Tidings Good And Ill" is now playable even if you didn't recruit elves in the previous scenarios (bug #9944). diff --git a/players_changelog b/players_changelog index 4898b348ac7..837f1b7d702 100644 --- a/players_changelog +++ b/players_changelog @@ -22,6 +22,7 @@ Version 1.3.7+svn: * The South Guard * Many small polishing tweaks and improvements in various places. * Deoran now has a lvl 3 advancement, and no special AMLA options. + * New graphics for Sir Gerrick. * Map for 'A Choice In The Fog' modified so mermen are actually useful. * Fixed all bugs with units sometimes not starting with max HP and movement at the beginning of some scenarios. @@ -39,7 +40,7 @@ Version 1.3.7+svn: * 'Across the Harsh Sands' - Dehydration was completely rewritten, also the appearance of the Lost Souls. * Fixed the dialogue for the outlaw patrol in 'Across the Harsh Sands', - and adjusted the appearance of the patrol. + and adjusted the appearance of the patrol. * 'A Stirring in the Night' - village events work correctly now (bugs #9947 and #9915). Added impassable, animated campfire terrain.