gettextized WallGuard unit

This commit is contained in:
Yann Dirson 2004-08-06 16:57:35 +00:00
parent a8a2a33e47
commit 40303c5569
3 changed files with 31 additions and 4 deletions

View File

@ -1,5 +1,6 @@
[unit]
name=Wall Guard
id=Wall Guard
name= _ "Wall Guard"
race=human
image=human-wallguard.png
image_defensive=human-wallguard-defense.png
@ -28,7 +29,7 @@ advanceto=null
cost=32
ability=skirmisher,regenerates
usage=archer
unit_description="The guardians of the capital city of Weldyn, the Wall Guards patrol the walls of the city, shooting at approaching enemies with their crossbows before their opponent can retaliate even with a ranged attack. Because they are mounted on high walls, they cannot move anywhere except on walls and the roofs of castles."
unit_description= _ "The guardians of the capital city of Weldyn, the Wall Guards patrol the walls of the city, shooting at approaching enemies with their crossbows before their opponent can retaliate even with a ranged attack. Because they are mounted on high walls, they cannot move anywhere except on walls and the roofs of castles."
get_hit_sound=groan.wav
[attack]
name=crossbow

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 0.7.11-CVS\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-05 22:07+0200\n"
"POT-Creation-Date: 2004-08-06 18:51+0200\n"
"PO-Revision-Date: 2004-07-20 13:35+0200\n"
"Last-Translator: Yann Dirson <wesnoth@ml.free.fr>\n"
"Language-Team: Language fr\n"
@ -12034,6 +12034,19 @@ msgid ""
"kill, increasing the army of undead."
msgstr ""
#: data/units/Wall_Guard.cfg:3
msgid "Wall Guard"
msgstr ""
#: data/units/Wall_Guard.cfg:32
msgid ""
"The guardians of the capital city of Weldyn, the Wall Guards patrol the "
"walls of the city, shooting at approaching enemies with their crossbows "
"before their opponent can retaliate even with a ranged attack. Because they "
"are mounted on high walls, they cannot move anywhere except on walls and the "
"roofs of castles."
msgstr ""
#: data/units/Warrior_King.cfg:3
msgid "Warrior King"
msgstr ""

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-08-05 22:07+0200\n"
"POT-Creation-Date: 2004-08-06 18:51+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -12033,6 +12033,19 @@ msgid ""
"kill, increasing the army of undead."
msgstr ""
#: data/units/Wall_Guard.cfg:3
msgid "Wall Guard"
msgstr ""
#: data/units/Wall_Guard.cfg:32
msgid ""
"The guardians of the capital city of Weldyn, the Wall Guards patrol the "
"walls of the city, shooting at approaching enemies with their crossbows "
"before their opponent can retaliate even with a ranged attack. Because they "
"are mounted on high walls, they cannot move anywhere except on walls and the "
"roofs of castles."
msgstr ""
#: data/units/Warrior_King.cfg:3
msgid "Warrior King"
msgstr ""