Updated pot files.

This commit is contained in:
Cédric Duval 2004-09-12 15:23:02 +00:00
parent 333dc1222c
commit 418290fda0
6 changed files with 119 additions and 80 deletions

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@ -11,6 +11,16 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: data/campaigns/Eastern_Invasion.cfg:5
msgid "The Eastern Invasion"
msgstr ""
#: data/campaigns/Eastern_Invasion.cfg:9
msgid ""
"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
"royalguard.png,Royal Guard,(hardest)"
msgstr ""
#: data/scenarios/Eastern_Invasion/Approaching_Weldyn.cfg:4
msgid "Approaching Weldyn"
msgstr ""

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@ -11,6 +11,16 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: data/campaigns/Heir_To_The_Throne.cfg:6
msgid "Heir to the Throne"
msgstr ""
#: data/campaigns/Heir_To_The_Throne.cfg:10
msgid ""
"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
"champion.png,Champion,(hardest)"
msgstr ""
#: data/scenarios/Heir_To_The_Throne/A_Choice_Must_Be_Made.cfg:5
msgid "A Choice Must Be Made"
msgstr ""

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@ -11,6 +11,16 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: data/campaigns/Son_Of_The_Black_Eye.cfg:5
msgid "Son of the Black Eye (chapter I)"
msgstr ""
#: data/campaigns/Son_Of_The_Black_Eye.cfg:9
msgid ""
"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
"warlord.png,Warlord,(hardest)"
msgstr ""
#: data/scenarios/Son_Of_The_Black_Eye/Black_Flag.cfg:7
msgid "Black Flag"
msgstr ""

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@ -11,6 +11,16 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: data/campaigns/The_Dark_Hordes.cfg:6
msgid "The Dark Hordes"
msgstr ""
#: data/campaigns/The_Dark_Hordes.cfg:10
msgid ""
"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
"&undead-lich.png,Dark Lord,(hardest)"
msgstr ""
#: data/scenarios/The_Dark_Hordes/A_New_Chance.cfg:4
msgid "A New Chance"
msgstr ""

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@ -11,6 +11,16 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: data/campaigns/The_Rise_of_Wesnoth.cfg:5
msgid "The Rise of Wesnoth"
msgstr ""
#: data/campaigns/The_Rise_of_Wesnoth.cfg:9
msgid ""
"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
"lord.png,Lord,(hardest)"
msgstr ""
#: data/scenarios/The_Rise_of_Wesnoth/A_Beach.cfg:4
msgid "Lizard Beach"
msgstr ""

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@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth.cpp.po (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2004-09-11 23:01+0200\n"
"POT-Creation-Date: 2004-09-12 17:19+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -28,73 +28,23 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: data/game.cfg:257
msgid "Heir to the Throne"
msgstr ""
#: data/game.cfg:261
msgid ""
"&elvish-fighter.png,Fighter,(easiest);*&elvish-hero.png,Hero;&elvish-"
"champion.png,Champion,(hardest)"
msgstr ""
#: data/game.cfg:267
msgid "The Dark Hordes"
msgstr ""
#: data/game.cfg:271
msgid ""
"&undead-initiate.png,Apprentice,(easiest);*&undead-necromancer.png,Master;"
"&undead-lich.png,Dark Lord,(hardest)"
msgstr ""
#: data/game.cfg:276
msgid "Son of the Black Eye (chapter I)"
msgstr ""
#: data/game.cfg:280
msgid ""
"&orcish-grunt.png,Grunt,(easiest);*&orcish-warrior.png,Warrior;&orcish-"
"warlord.png,Warlord,(hardest)"
msgstr ""
#: data/game.cfg:286
msgid "The Eastern Invasion"
msgstr ""
#: data/game.cfg:290
msgid ""
"&human-spearman.png,Spearman,(easiest);*&human-swordman.png,Swordsman;&human-"
"royalguard.png,Royal Guard,(hardest)"
msgstr ""
#: data/game.cfg:296
msgid "The Rise of Wesnoth"
msgstr ""
#: data/game.cfg:300
msgid ""
"&noble-fighter.png,Fighter,(easiest);*&noble-commander.png,Commander;&noble-"
"lord.png,Lord,(hardest)"
msgstr ""
#: data/game.cfg:370
#: data/game.cfg:319
msgid "loyal"
msgstr ""
#: data/game.cfg:378
#: data/game.cfg:327
msgid "strong"
msgstr ""
#: data/game.cfg:393
#: data/game.cfg:342
msgid "quick"
msgstr ""
#: data/game.cfg:407
#: data/game.cfg:356
msgid "intelligent"
msgstr ""
#: data/game.cfg:416
#: data/game.cfg:365
msgid "resilient"
msgstr ""
@ -3406,6 +3356,13 @@ msgstr ""
msgid "Elvish Archer"
msgstr ""
#: data/units/Elvish_Archer.cfg:18 data/units/Elvish_Archer.cfg:97
msgid ""
"Elvish Archers are trained from youth in archery, and so skilled in long-"
"range combat. Able to fire many arrows quickly and accurately, these Archers "
"make up a large portion of the Elvish military."
msgstr ""
#: data/units/Elvish_Avenger.cfg:3 data/units/Elvish_Avenger.cfg:76
msgid "Elvish Avenger"
msgstr ""
@ -3415,6 +3372,14 @@ msgstr ""
msgid "ambush"
msgstr ""
#: data/units/Elvish_Avenger.cfg:20 data/units/Elvish_Avenger.cfg:93
msgid ""
"Elvish Avengers are extremely skillful and extremely quick, powerful in all "
"forms of combat. Avengers are considered the best of all woodsmen in "
"Wesnoth, and can ambush their foes in the forest, because they cannot be "
"seen in the woods until just after they have attacked."
msgstr ""
#: data/units/Elvish_Captain.cfg:3
msgid "Elvish Captain"
msgstr ""
@ -3515,6 +3480,14 @@ msgstr ""
msgid "Elvish Marksman"
msgstr ""
#: data/units/Elvish_Marksman.cfg:18 data/units/Elvish_Marksman.cfg:96
msgid ""
"Elvish Marksman are expert in use of the bow. Their skill guarantees them a "
"60% chance to hit enemies, even those hidden in difficult terrain. This "
"great skill with the bow compensates for their lack of skill in melee combat "
"and lesser speed."
msgstr ""
#: data/units/Elvish_Marksman.cfg:37 data/units/Elvish_Marksman.cfg:115
#: data/units/Elvish_Sharpshooter.cfg:38
#: data/units/Elvish_Sharpshooter.cfg:117
@ -3554,6 +3527,14 @@ msgstr ""
msgid "Elvish Ranger"
msgstr ""
#: data/units/Elvish_Ranger.cfg:18 data/units/Elvish_Ranger.cfg:95
msgid ""
"Elvish Rangers are quick and powerful. Skilled in both short- and long-range "
"combat, Rangers are truly all-round fighters. The best of all woodsmen, "
"Rangers cannot be seen by enemies while they are in forest, unless they have "
"just made an attack, or there are enemies adjacent to them."
msgstr ""
#: data/units/Elvish_Rider.cfg:3
msgid "Elvish Rider"
msgstr ""
@ -3597,6 +3578,14 @@ msgstr ""
msgid "Elvish Sharpshooter"
msgstr ""
#: data/units/Elvish_Sharpshooter.cfg:18 data/units/Elvish_Sharpshooter.cfg:97
msgid ""
"The most elite archers in all of Wesnoth, Elvish Sharpshooters are "
"incredibly accurate, guaranteed a 60% chance to hit when attacking, even "
"when firing very quickly. Sharpshooters are excellent at picking off "
"entrenched enemies."
msgstr ""
#: data/units/Elvish_Shyde.cfg:3
msgid "Elvish Shyde"
msgstr ""
@ -5183,11 +5172,11 @@ msgstr ""
msgid "#(Invalid)"
msgstr ""
#: src/dialogs.cpp:365 src/game.cpp:924
#: src/dialogs.cpp:365 src/game.cpp:931
msgid "Campaign"
msgstr ""
#: src/dialogs.cpp:367 src/game.cpp:971
#: src/dialogs.cpp:367 src/game.cpp:978
msgid "Multiplayer"
msgstr ""
@ -5207,7 +5196,7 @@ msgstr ""
msgid "Scenario Start"
msgstr ""
#: src/dialogs.cpp:384 src/game.cpp:947
#: src/dialogs.cpp:384 src/game.cpp:954
msgid "Difficulty"
msgstr ""
@ -5302,90 +5291,90 @@ msgstr ""
msgid "Vera.ttf"
msgstr ""
#: src/game.cpp:136
#: src/game.cpp:137
msgid "Do you want to save a replay of this scenario?"
msgstr ""
#: src/game.cpp:137 src/game.cpp:199 src/playturn.cpp:1391
#: src/game.cpp:138 src/game.cpp:200 src/playturn.cpp:1391
msgid "Name:"
msgstr ""
#: src/game.cpp:145 src/game.cpp:206 src/playturn.cpp:1408
#: src/game.cpp:146 src/game.cpp:207 src/playturn.cpp:1408
msgid "The game could not be saved"
msgstr ""
#: src/game.cpp:198
#: src/game.cpp:199
msgid "Do you want to save your game?"
msgstr ""
#: src/game.cpp:581
#: src/game.cpp:587
msgid "The Battle for Wesnoth"
msgstr ""
#: src/game.cpp:801 src/multiplayer_connect.cpp:104
#: src/game.cpp:807 src/multiplayer_connect.cpp:104
msgid ""
"This save is from a different version of the game. Do you want to try to "
"load it?"
msgstr ""
#: src/game.cpp:812 src/game.cpp:817 src/playlevel.cpp:533
#: src/game.cpp:818 src/game.cpp:823 src/playlevel.cpp:533
#: src/playlevel.cpp:747
msgid "The file you have tried to load is corrupt"
msgstr ""
#: src/game.cpp:917
#: src/game.cpp:924
msgid "There are no campaigns available"
msgstr ""
#: src/game.cpp:925
#: src/game.cpp:932
msgid "Choose the campaign you want to play:"
msgstr ""
#: src/game.cpp:948
#: src/game.cpp:955
msgid "Select difficulty level:"
msgstr ""
#: src/game.cpp:966
#: src/game.cpp:973
msgid "Join Official Server"
msgstr ""
#: src/game.cpp:966
#: src/game.cpp:973
msgid "Log on to the official Wesnoth multiplayer server"
msgstr ""
#: src/game.cpp:967 src/multiplayer_lobby.cpp:157
#: src/game.cpp:974 src/multiplayer_lobby.cpp:157
msgid "Join Game"
msgstr ""
#: src/game.cpp:967
#: src/game.cpp:974
msgid "Join a server or hosted game"
msgstr ""
#: src/game.cpp:968
#: src/game.cpp:975
msgid "Host Multiplayer Game"
msgstr ""
#: src/game.cpp:968
#: src/game.cpp:975
msgid "Host a game without using a server"
msgstr ""
#: src/game.cpp:971 src/multiplayer_client.cpp:269
#: src/game.cpp:978 src/multiplayer_client.cpp:269
msgid "Login"
msgstr ""
#: src/game.cpp:1051
#: src/game.cpp:1058
msgid "Language"
msgstr ""
#: src/game.cpp:1052
#: src/game.cpp:1059
msgid "Choose your preferred language"
msgstr ""
#: src/game.cpp:1137
#: src/game.cpp:1144
msgid "Could not initialize video. Exiting.\n"
msgstr ""
#: src/game.cpp:1139
#: src/game.cpp:1146
msgid "Could not initialize fonts. Exiting.\n"
msgstr ""