gettextized labels in scenarios

This commit is contained in:
Yann Dirson 2004-08-24 19:47:42 +00:00
parent 83ae5e0b3c
commit 4318d72a86
2 changed files with 9 additions and 9 deletions

View File

@ -35,31 +35,31 @@ victory_when_enemies_defeated=no
#########################
[label]
x,y=8,23
text=The Cells
text=_"The Cells"
[/label]
[label]
x,y=10,18
text=Guard Room
text=_"Guard Room"
[/label]
[label]
x,y=19,15
text=Prison
text=_"Prison"
[/label]
[label]
x,y=23,14
text=Torture Chamber
text=_"Torture Chamber"
[/label]
[label]
x,y=16,8
text=Storage Room
text=_"Storage Room"
[/label]
[label]
x,y=23,8
text=The City
text=_"The City"
[/label]
[label]
x,y=26,11
text=Exit
text=_"Exit"
[/label]
#######

View File

@ -41,13 +41,13 @@ Defeat:
[label]
x,y=12,16
id=princess_bridge
text="Elmar's Crossing"
text=_"Elmar's Crossing"
[/label]
[label]
x,y=13,17
id=princess_bridge_village
text="Elbridge"
text=_"Elbridge"
[/label]
[side]