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https://github.com/wesnoth/wesnoth
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gettextized labels in scenarios
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@ -35,31 +35,31 @@ victory_when_enemies_defeated=no
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#########################
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[label]
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x,y=8,23
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text=The Cells
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text=_"The Cells"
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[/label]
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[label]
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x,y=10,18
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text=Guard Room
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text=_"Guard Room"
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[/label]
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[label]
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x,y=19,15
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text=Prison
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text=_"Prison"
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[/label]
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[label]
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x,y=23,14
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text=Torture Chamber
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text=_"Torture Chamber"
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[/label]
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[label]
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x,y=16,8
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text=Storage Room
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text=_"Storage Room"
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[/label]
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[label]
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x,y=23,8
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text=The City
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text=_"The City"
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[/label]
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[label]
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x,y=26,11
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text=Exit
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text=_"Exit"
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[/label]
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#######
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@ -41,13 +41,13 @@ Defeat:
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[label]
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x,y=12,16
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id=princess_bridge
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text="Elmar's Crossing"
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text=_"Elmar's Crossing"
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[/label]
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[label]
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x,y=13,17
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id=princess_bridge_village
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text="Elbridge"
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text=_"Elbridge"
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[/label]
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[side]
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