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New animation for the Lich Lord
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@ -71,4 +71,71 @@
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sound=lich-die.ogg
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[/frame]
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[/animation]
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[animation]
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apply_to=attack
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[filter_attack]
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name=ravanal_shadow_wave
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[/filter_attack]
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start_time=-750
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offset=0.0
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halo1_start_time=-750
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halo2_start_time=-600
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halo3_start_time=-500
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halo4_start_time=-400
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halo5_start_time=-200
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[halo1_frame]
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image="halo/elven/nature-halo[8~1].png~CS(-160,-240,-170):100"
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offset=1.0
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layer=60
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[/halo1_frame]
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[halo2_frame]
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image="halo/elven/shyde-stationary-halo[1~6].png~CS(-160,-240,-170):100"
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offset=0.0
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layer=41
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[/halo2_frame]
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[halo3_frame]
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image="halo/elven/nature-halo[1~8].png~CS(-160,-240,-170):75"
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offset=0.0
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alpha=0.7
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layer=41
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[/halo3_frame]
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[halo4_frame]
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image="halo/elven/ice-halo[1~8].png~CS(-150,-205,-160):100"
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alpha=0.0~1.0:300,1.0~0.0:400
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offset=1.0
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y=-5
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layer=60
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[/halo4_frame]
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[if]
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hits=yes
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[halo5_frame]
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duration=1
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[/halo5_frame]
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[halo5_frame]
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image="projectiles/whitemissile-impact-[1~8].png~CS(30,-40,-10):[50*4,100*4]"
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offset=1.0
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alpha=0.6
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y=-5
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layer=60
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[/halo5_frame]
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[halo5_frame]
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duration=1
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[/halo5_frame]
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[/if]
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[frame]
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image="units/undead-necromancers/ancient-lich-magic-1.png:850"
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[/frame]
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{SOUND:HIT_AND_MISS magic-dark-big.ogg magic-dark-big-miss.ogg 0}
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[frame]
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image="units/undead-necromancers/ancient-lich.png:250"
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[/frame]
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[/animation]
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[/unit_type]
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