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fix compilation error
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@ -1069,7 +1069,6 @@ attack::attack(display& gui, const gamemap& map,
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if(update_display_) {
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std::string float_text = "";
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BUG : here, we should switch attacker and defender
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if(hits) {
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if (d_stats_->poisons &&
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!utils::string_bool(a_->second.get_state("poisoned"))) {
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