Add an advanceable unit to the test scenario recall list

This commit is contained in:
Ryan Frame 2019-12-30 10:40:22 -05:00
parent 3922feed0e
commit 47cfdf7b3c

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@ -3155,6 +3155,12 @@ For game purposes, the races group into factions; for example, orcs often cooper
type=Fire Dragon
[/unit]
[unit]
side=1
x,y="recall","recall"
type=Elvish Archer
[/unit]
[lua]
code=<<
wesnoth.units.to_recall { type = "Elvish Lady" }
@ -3687,7 +3693,7 @@ Result:
text="livingness"
tooltip="<b>Tooltip for the livingness label</b>
Moving to this hex will show you:
Moving to this hex will show you:
<span color='red'><b>not_living</b> Subsums every of the following:</span>
<span color='yellow'><b>unpoisonable</b> - Some more text here.</span>
@ -4196,7 +4202,7 @@ unplagueable: $wml_unit.status.unplagueable"
[filter_second]
type=Lich
[/filter_second]
[store_unit]
[filter]
id=$unit.id