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https://github.com/wesnoth/wesnoth
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always initialize game.reloaded properly
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@ -392,6 +392,7 @@ void gamebrowser::set_game_items(const config& cfg, const config& game_config)
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bool verified = true;
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games_.push_back(game_item());
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games_.back().password_required = (**game)["password"] == "yes";
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games_.back().reloaded = (**game)["savegame"] == "yes";
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if((**game)["mp_era"] != "") {
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const config* const era_cfg = game_config.find_child("era", "id", (**game)["mp_era"]);
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utils::string_map symbols;
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@ -450,7 +451,6 @@ void gamebrowser::set_game_items(const config& cfg, const config& game_config)
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}
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if(level_cfg) {
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games_.back().map_info += level_cfg->get_attribute("name");
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games_.back().reloaded = (**game)["savegame"] == "yes";
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if (games_.back().reloaded) {
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games_.back().map_info += " - ";
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games_.back().map_info += _("Reloaded game");
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