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changelog update
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@ -43,6 +43,8 @@ Version 1.9.9+svn:
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* Added: Support for clickables (button and repeating button) to
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wesnoth.set_dialog_callback (patch #2763)
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* Allowed function debug.traceback()
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* wesnoth.set_village_owner takes a bool argument determining
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whether to fire capture events
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* Terrain:
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* Oasis may be placed on any terrain, aliased to base
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* New terrain macro: MOUNTAIN_SINGLE_RANDOM
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@ -110,6 +112,10 @@ Version 1.9.9+svn:
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* Added [secondary_unit] SUF for filtering the recalling leader in [recall] action WML
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* Introduce [redraw]clear_shroud=yes|no and [redraw]<SSF> support
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* Introduce [race]undead_variation as a default for the race's [unit_type]s
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* $owner_side describes the previous side owning a village
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in capture events (FR bug #13567)
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* Introduce [capture_village]fire_event=yes|no (def no) whether to fire
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any capture events (was previously always yes)
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* Miscellaneous and bug fixes:
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* Add --language/-L commandline option to set the language for that session
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* Fixed: Avoid copying of singular iterators in the whiteboard code
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