changelog update

This commit is contained in:
Anonymissimus 2011-11-05 18:27:52 +00:00
parent c277c69d72
commit 4a2a23b5e8

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@ -43,6 +43,8 @@ Version 1.9.9+svn:
* Added: Support for clickables (button and repeating button) to
wesnoth.set_dialog_callback (patch #2763)
* Allowed function debug.traceback()
* wesnoth.set_village_owner takes a bool argument determining
whether to fire capture events
* Terrain:
* Oasis may be placed on any terrain, aliased to base
* New terrain macro: MOUNTAIN_SINGLE_RANDOM
@ -110,6 +112,10 @@ Version 1.9.9+svn:
* Added [secondary_unit] SUF for filtering the recalling leader in [recall] action WML
* Introduce [redraw]clear_shroud=yes|no and [redraw]<SSF> support
* Introduce [race]undead_variation as a default for the race's [unit_type]s
* $owner_side describes the previous side owning a village
in capture events (FR bug #13567)
* Introduce [capture_village]fire_event=yes|no (def no) whether to fire
any capture events (was previously always yes)
* Miscellaneous and bug fixes:
* Add --language/-L commandline option to set the language for that session
* Fixed: Avoid copying of singular iterators in the whiteboard code