Better tiling

This commit is contained in:
Hogne Håskjold 2006-02-02 20:36:46 +00:00
parent ccdadeda9d
commit 4b2d4b2bd3
3 changed files with 3 additions and 3 deletions

View File

@ -88,7 +88,7 @@
{FORESTADJCASTLES f Cn 100 forest-castle}
{FORESTADJCASTLES F Cn 100 snow-forest-castle}
{FORESTADJCASTLES ] ol 100 mushrooms-castle}
{FORESTADJCASTLES ] olW 100 mushrooms-castle}
#define FORESTADJCASTLEO FID ID PROB TILE
[terrain_graphics]
@ -126,7 +126,7 @@
{FORESTADJCASTLEO f Cn 100 forest-castle}
{FORESTADJCASTLEO F Cn 100 snow-forest-castle}
{FORESTADJCASTLEO ] ol 100 mushrooms-castle}
{FORESTADJCASTLEO ] olW 100 mushrooms-castle}
#define FORESTADJCASTLE FID ID PROB TILE
[terrain_graphics]
@ -164,7 +164,7 @@
{FORESTADJCASTLE f Cn 100 forest-castle}
{FORESTADJCASTLE F Cn 100 snow-forest-castle}
{FORESTADJCASTLE ] ol 100 mushrooms-castle}
{FORESTADJCASTLE ] olW 100 mushrooms-castle}
#-----------------------------------------------------------------
# Use a smaller tile when next to:

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