Add SDL2 support to the CMake.

To compile with SDL2, run with -DENABLE_SDL2=TRUE. SDL2 is disabled by default.
This commit is contained in:
Andreas Löf 2015-08-16 21:43:45 +12:00
parent b01466cf21
commit 4c4c469ead
7 changed files with 840 additions and 48 deletions

View File

@ -20,7 +20,13 @@ set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS true)
# use our own version of FindBoost.cmake and other Find* scripts
set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake)
find_package(SDL 1.2.7 REQUIRED)
if(ENABLE_SDL2)
find_package(SDL2 2.0.0 REQUIRED)
else(ENABLE_SDL2)
find_package(SDL 1.2.7 REQUIRED)
endif(ENABLE_SDL2)
find_package(Boost 1.36 REQUIRED COMPONENTS iostreams program_options regex system)
find_package(Boost 1.40 REQUIRED COMPONENTS random)
@ -30,10 +36,17 @@ find_package(Gettext)
find_package(X11)
if(NOT MSVC)
#needed to get some SDL defines in... (as of rev31694 -D_GNU_SOURCE=1 is required!)
set(SDL_CONFIG "sdl-config" CACHE STRING "Path to sdl-config script")
exec_program(${SDL_CONFIG} ARGS "--cflags" OUTPUT_VARIABLE SDL_CFLAGS)
add_definitions(${SDL_CFLAGS})
if(ENABLE_SDL2)
#needed to get some SDL2 defines in... (as of rev31694 -D_GNU_SOURCE=1 is required!)
set(SDL2_CONFIG "sdl2-config" CACHE STRING "Path to sdl2-config script")
exec_program(${SDL2_CONFIG} ARGS "--cflags" OUTPUT_VARIABLE SDL2_CFLAGS)
add_definitions(${SDL2_CFLAGS})
else(ENABLE_SDL2)
#needed to get some SDL defines in... (as of rev31694 -D_GNU_SOURCE=1 is required!)
set(SDL_CONFIG "sdl-config" CACHE STRING "Path to sdl-config script")
exec_program(${SDL_CONFIG} ARGS "--cflags" OUTPUT_VARIABLE SDL_CFLAGS)
add_definitions(${SDL_CFLAGS})
endif(ENABLE_SDL2)
endif(NOT MSVC)
if(NOT WIN32)
@ -79,6 +92,7 @@ option(ENABLE_CAMPAIGN_SERVER "Enable compilation of campaign server")
option(ENABLE_SERVER "Enable compilation of server" ON)
option(ENABLE_TOOLS "Enable building and installation of tools for artists and WML maintainers")
option(ENABLE_SDL2_TOOLS "Enable building and installation of tools for testing with SDL2" OFF)
option(ENABLE_SDL2 "Enable building the game with SDL2" OFF)
option(ENABLE_TESTS "Build unit tests")
option(ENABLE_NLS "Enable building of translations" ON)
option(ENABLE_LOW_MEM "Reduce memory usage by removing extra functionality" OFF)
@ -176,14 +190,14 @@ set(BINARY_PREFIX "" CACHE STRING "Prefix in front of all binaries")
# -Wnot_supported_flag. For that case all not-named parameters will be added to
# the target instead.
#
# param target The variable to add the compiler flag to.
# param flag The compiler flag to test.
# param variable The test macro needs a variable to store the
# result of the test, this paramter holds that
# variable.
# param ... If this variable is set it will be added to
# target instead of flag when the compiler
# supports flag.
# param target The variable to add the compiler flag to.
# param flag The compiler flag to test.
# param variable The test macro needs a variable to store the
# result of the test, this paramter holds that
# variable.
# param ... If this variable is set it will be added to
# target instead of flag when the compiler
# supports flag.
macro(check_compiler_has_flag target flag variable)
check_cxx_compiler_flag(${flag} ${variable})
if(${variable})
@ -553,23 +567,35 @@ endif(ENABLE_DEBUG_WINDOW_LAYOUT)
#
if(ENABLE_TOOLS OR ENABLE_GAME OR ENABLE_TESTS)
find_package( SDL_image 1.2 REQUIRED )
if(ENABLE_SDL2)
find_package( SDL2_image 2.0.0 REQUIRED )
else(ENABLE_SDL2)
find_package( SDL_image 1.2 REQUIRED )
endif(ENABLE_SDL2)
endif(ENABLE_TOOLS OR ENABLE_GAME OR ENABLE_TESTS)
if(ENABLE_GAME OR ENABLE_TESTS)
find_package( SDL_mixer 1.2.12 REQUIRED )
find_package( SDL_ttf 2.0.8 REQUIRED )
if(ENABLE_SDL2)
find_package( SDL2_mixer 2.0.0 REQUIRED )
find_package( SDL2_ttf 2.0.8 REQUIRED )
else(ENABLE_SDL2)
find_package( SDL_mixer 1.2.12 REQUIRED )
find_package( SDL_ttf 2.0.8 REQUIRED )
endif(ENABLE_SDL2)
if(NOT MSVC)
find_package(VorbisFile REQUIRED)
find_package( PkgConfig REQUIRED )
pkg_check_modules( PANGOCAIRO REQUIRED pangocairo>=1.21.3 )
pkg_check_modules( FONTCONFIG REQUIRED fontconfig>=2.4.1 )
pkg_check_modules( SYSTEMD systemd )
pkg_check_modules( SYSTEMD systemd )
endif(NOT MSVC)
endif(ENABLE_GAME OR ENABLE_TESTS)
if(ENABLE_GAME OR ENABLE_SERVER OR ENABLE_CAMPAIGN_SERVER OR ENABLE_TESTS)
find_package( SDL_net REQUIRED )
if(ENABLE_SDL2)
find_package( SDL2_net 2.0.0 REQUIRED )
else(ENABLE_SDL2)
find_package( SDL_net REQUIRED )
endif(ENABLE_SDL2)
endif(ENABLE_GAME OR ENABLE_SERVER OR ENABLE_CAMPAIGN_SERVER OR ENABLE_TESTS)
if(ENABLE_TOOLS)
find_package( ZLIB REQUIRED )
@ -680,10 +706,10 @@ if(ENABLE_SERVER AND FIFO_DIR)
install(CODE "execute_process(COMMAND ${CMAKE_COMMAND} -E make_directory \$ENV{DESTDIR}/${FIFO_DIR})")
# install systemd stuff if it is installed
if(SYSTEMD_FOUND)
# configure_file(packaging/systemd/wesnothd.tmpfiles.conf.in ${CMAKE_BINARY_DIR}/wesnothd.conf)
# configure_file(packaging/systemd/wesnothd.service.in ${CMAKE_BINARY_DIR}/wesnothd.service)
# install(FILES ${CMAKE_BINARY_DIR}/wesnothd.conf DESTINATION lib/tmpfiles.d)
# install(FILES ${CMAKE_BINARY_DIR}/wesnothd.service DESTINATION lib/systemd/system)
# configure_file(packaging/systemd/wesnothd.tmpfiles.conf.in ${CMAKE_BINARY_DIR}/wesnothd.conf)
# configure_file(packaging/systemd/wesnothd.service.in ${CMAKE_BINARY_DIR}/wesnothd.service)
# install(FILES ${CMAKE_BINARY_DIR}/wesnothd.conf DESTINATION lib/tmpfiles.d)
# install(FILES ${CMAKE_BINARY_DIR}/wesnothd.service DESTINATION lib/systemd/system)
endif()
if(SERVER_UID AND SERVER_GID)
install(CODE "execute_process(COMMAND chown ${SERVER_UID}:${SERVER_GID} \$ENV{DESTDIR}/${FIFO_DIR})")

221
cmake/FindSDL2.cmake Normal file
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@ -0,0 +1,221 @@
#.rst:
# FindSDL2
# -------
#
# Locate SDL2 library
#
# This module defines
#
# ::
#
# SDL2_LIBRARY, the name of the library to link against
# SDL2_FOUND, if false, do not try to link to SDL2
# SDL2_INCLUDE_DIR, where to find SDL2.h
# SDL2_VERSION_STRING, human-readable string containing the version of SDL2
#
#
#
# This module responds to the flag:
#
# ::
#
# SDL2_BUILDING_LIBRARY
# If this is defined, then no SDL2_main will be linked in because
# only applications need main().
# Otherwise, it is assumed you are building an application and this
# module will attempt to locate and set the proper link flags
# as part of the returned SDL2_LIBRARY variable.
#
#
#
# Don't forget to include SDL2main.h and SDL2main.m your project for the
# OS X framework based version. (Other versions link to -lSDL2main which
# this module will try to find on your behalf.) Also for OS X, this
# module will automatically add the -framework Cocoa on your behalf.
#
#
#
# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your
# configuration and no SDL2_LIBRARY, it means CMake did not find your SDL2
# library (SDL2.dll, libsdl.so, SDL2.framework, etc). Set
# SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this
# value as appropriate. These values are used to generate the final
# SDL2_LIBRARY variable, but when these values are unset, SDL2_LIBRARY
# does not get created.
#
#
#
# $SDL2DIR is an environment variable that would correspond to the
# ./configure --prefix=$SDL2DIR used in building SDL2. l.e.galup 9-20-02
#
# Modified by Eric Wing. Added code to assist with automated building
# by using environmental variables and providing a more
# controlled/consistent search behavior. Added new modifications to
# recognize OS X frameworks and additional Unix paths (FreeBSD, etc).
# Also corrected the header search path to follow "proper" SDL2
# guidelines. Added a search for SDL2main which is needed by some
# platforms. Added a search for threads which is needed by some
# platforms. Added needed compile switches for MinGW.
#
# On OSX, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of SDL2_LIBRARY to
# override this selection or set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
#
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
# This needed to change because "proper" SDL convention is #include
# "SDL.h", not <SDL2/SDL.h>. This is done for portability reasons
# because not all systems place things in SDL/ (see FreeBSD).
#=============================================================================
# Copyright 2003-2009 Kitware, Inc.
# Copyright 2012 Benjamin Eikel
# Copyright 2015 Andreas Löf
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# * Neither the names of Kitware, Inc., the Insight Software Consortium,
# nor the names of their contributors may be used to endorse or promote
# products derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
#=============================================================================
find_path(SDL2_INCLUDE_DIR SDL.h
HINTS
ENV SDL2DIR
PATH_SUFFIXES SDL2
# path suffixes to search inside ENV{SDLDIR}
include/SDL2 include
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(VC_LIB_PATH_SUFFIX lib/x64)
else()
set(VC_LIB_PATH_SUFFIX lib/x86)
endif()
find_library(SDL2_LIBRARY_TEMP
NAMES SDL2
HINTS
ENV SDL2DIR
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
)
if(NOT SDL2_BUILDING_LIBRARY)
if(NOT SDL2_INCLUDE_DIR MATCHES ".framework")
# Non-OS X framework versions expect you to also dynamically link to
# SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms
# seem to provide SDLmain for compatibility even though they don't
# necessarily need it.
find_library(SDL2MAIN_LIBRARY
NAMES SDLmain SDLmain-1.1
HINTS
ENV SDL2DIR
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
PATHS
/sw
/opt/local
/opt/csw
/opt
)
endif()
endif()
# SDL2 may require threads on your system.
# The Apple build may not need an explicit flag because one of the
# frameworks may already provide it.
# But for non-OSX systems, I will use the CMake Threads package.
if(NOT APPLE)
find_package(Threads)
endif()
# MinGW needs an additional library, mwindows
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows
# (Actually on second look, I think it only needs one of the m* libraries.)
if(MINGW)
set(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
endif()
if(SDL2_LIBRARY_TEMP)
# For SDL2main
if(SDL2MAIN_LIBRARY AND NOT SDL2_BUILDING_LIBRARY)
list(FIND SDL2_LIBRARY_TEMP "${SDL2MAIN_LIBRARY}" _SDL2_MAIN_INDEX)
if(_SDL2_MAIN_INDEX EQUAL -1)
set(SDL2_LIBRARY_TEMP "${SDL2MAIN_LIBRARY}" ${SDL2_LIBRARY_TEMP})
endif()
unset(_SDL2_MAIN_INDEX)
endif()
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
# CMake doesn't display the -framework Cocoa string in the UI even
# though it actually is there if I modify a pre-used variable.
# I think it has something to do with the CACHE STRING.
# So I use a temporary variable until the end so I can set the
# "real" variable in one-shot.
if(APPLE)
set(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
endif()
# For threads, as mentioned Apple doesn't need this.
# In fact, there seems to be a problem if I used the Threads package
# and try using this line, so I'm just skipping it entirely for OS X.
if(NOT APPLE)
set(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
endif()
# For MinGW library
if(MINGW)
set(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
endif()
# Set the final string here so the GUI reflects the final state.
set(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
# Set the temp variable to INTERNAL so it is not seen in the CMake GUI
set(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
endif()
if(SDL2_INCLUDE_DIR AND EXISTS "${SDL2_INCLUDE_DIR}/SDL_version.h")
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MINOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_PATCHLEVEL[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_VERSION_MAJOR "${SDL_VERSION_MAJOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_VERSION_MINOR "${SDL_VERSION_MINOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL_VERSION_PATCH "${SDL_VERSION_PATCH_LINE}")
set(SDL2_VERSION_STRING ${SDL_VERSION_MAJOR}.${SDL_VERSION_MINOR}.${SDL_VERSION_PATCH})
unset(SDL_VERSION_MAJOR_LINE)
unset(SDL_VERSION_MINOR_LINE)
unset(SDL_VERSION_PATCH_LINE)
unset(SDL_VERSION_MAJOR)
unset(SDL_VERSION_MINOR)
unset(SDL_VERSION_PATCH)
endif()
#include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2
REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR
VERSION_VAR SDL2_VERSION_STRING)

130
cmake/FindSDL2_image.cmake Normal file
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@ -0,0 +1,130 @@
#.rst:
# FindSDL2_image
# -------------
#
# Locate SDL2_image library
#
# This module defines:
#
# ::
#
# SDL2_IMAGE_LIBRARIES, the name of the library to link against
# SDL2_IMAGE_INCLUDE_DIRS, where to find the headers
# SDL2_IMAGE_FOUND, if false, do not try to link against
# SDL2_IMAGE_VERSION_STRING - human-readable string containing the
# version of SDL2_image
#
#
#
# For backward compatiblity the following variables are also set:
#
# ::
#
# SDL2IMAGE_LIBRARY (same value as SDL2_IMAGE_LIBRARIES)
# SDL2IMAGE_INCLUDE_DIR (same value as SDL2_IMAGE_INCLUDE_DIRS)
# SDL2IMAGE_FOUND (same value as SDL2_IMAGE_FOUND)
#
#
#
# $SDL2DIR is an environment variable that would correspond to the
# ./configure --prefix=$SDL2DIR used in building SDL2.
#
# Created by Andreas Löf. This was influenced by the FindSDL_image.cmake
# module, but with modifications to use SDL2.
#
#=============================================================================
# Copyright 2005-2009 Kitware, Inc.
# Copyright 2012 Benjamin Eikel
# Copyright 2015 Andreas Löf
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# * Neither the names of Kitware, Inc., the Insight Software Consortium,
# nor the names of their contributors may be used to endorse or promote
# products derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
#=============================================================================
if(NOT SDL2_IMAGE_INCLUDE_DIR AND SDL2IMAGE_INCLUDE_DIR)
set(SDL2_IMAGE_INCLUDE_DIR ${SDL2IMAGE_INCLUDE_DIR} CACHE PATH "directory cache
entry initialized from old variable name")
endif()
find_path(SDL2_IMAGE_INCLUDE_DIR SDL_image.h
HINTS
ENV SDL2IMAGEDIR
ENV SDL2DIR
PATH_SUFFIXES SDL2
# path suffixes to search inside ENV{SDL2DIR}
include/SDL2
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(VC_LIB_PATH_SUFFIX lib/x64)
else()
set(VC_LIB_PATH_SUFFIX lib/x86)
endif()
if(NOT SDL2_IMAGE_LIBRARY AND SDL2IMAGE_LIBRARY)
set(SDL2_IMAGE_LIBRARY ${SDL2IMAGE_LIBRARY} CACHE FILEPATH "file cache entry
initialized from old variable name")
endif()
find_library(SDL2_IMAGE_LIBRARY
NAMES SDL2_image
HINTS
ENV SDL2IMAGEDIR
ENV SDL2DIR
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
)
if(SDL2_IMAGE_INCLUDE_DIR AND EXISTS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h")
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL_IMAGE_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL_IMAGE_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL_IMAGE_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_IMAGE_VERSION_MAJOR "${SDL_IMAGE_VERSION_MAJOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_IMAGE_VERSION_MINOR "${SDL_IMAGE_VERSION_MINOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL_IMAGE_VERSION_PATCH "${SDL_IMAGE_VERSION_PATCH_LINE}")
set(SDL2_IMAGE_VERSION_STRING ${SDL_IMAGE_VERSION_MAJOR}.${SDL_IMAGE_VERSION_MINOR}.${SDL_IMAGE_VERSION_PATCH})
unset(SDL_IMAGE_VERSION_MAJOR_LINE)
unset(SDL_IMAGE_VERSION_MINOR_LINE)
unset(SDL_IMAGE_VERSION_PATCH_LINE)
unset(SDL_IMAGE_VERSION_MAJOR)
unset(SDL_IMAGE_VERSION_MINOR)
unset(SDL_IMAGE_VERSION_PATCH)
endif()
set(SDL2_IMAGE_LIBRARIES ${SDL2_IMAGE_LIBRARY})
set(SDL2_IMAGE_INCLUDE_DIRS ${SDL2_IMAGE_INCLUDE_DIR})
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_image
REQUIRED_VARS SDL2_IMAGE_LIBRARIES SDL2_IMAGE_INCLUDE_DIRS
VERSION_VAR SDL2_IMAGE_VERSION_STRING)
# for backward compatiblity
set(SDL2IMAGE_LIBRARY ${SDL2_IMAGE_LIBRARIES})
set(SDL2IMAGE_INCLUDE_DIR ${SDL2_IMAGE_INCLUDE_DIRS})
set(SDL2IMAGE_FOUND ${SDL2_IMAGE_FOUND})
mark_as_advanced(SDL2_IMAGE_LIBRARY SDL2_IMAGE_INCLUDE_DIR)

129
cmake/FindSDL2_mixer.cmake Normal file
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@ -0,0 +1,129 @@
#.rst:
# FindSDL2_mixer
# -------------
#
# Locate SDL2_mixer library
#
# This module defines:
#
# ::
#
# SDL2_MIXER_LIBRARIES, the name of the library to link against
# SDL2_MIXER_INCLUDE_DIRS, where to find the headers
# SDL2_MIXER_FOUND, if false, do not try to link against
# SDL2_MIXER_VERSION_STRING - human-readable string containing the
# version of SDL2_mixer
#
#
#
# For backward compatiblity the following variables are also set:
#
# ::
#
# SDL2MIXER_LIBRARY (same value as SDL2_MIXER_LIBRARIES)
# SDL2MIXER_INCLUDE_DIR (same value as SDL2_MIXER_INCLUDE_DIRS)
# SDL2MIXER_FOUND (same value as SDL2_MIXER_FOUND)
#
#
#
# $SDL2DIR is an environment variable that would correspond to the
# ./configure --prefix=$SDL2DIR used in building SDL2.
#
# Created by Andreas Löf. This was influenced by the FindSDL_mixer.cmake
# module, but with modifications to use SDL2.
#
#=============================================================================
# Copyright 2005-2009 Kitware, Inc.
# Copyright 2012 Benjamin Eikel
# Copyright 2015 Andreas Löf
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# * Neither the names of Kitware, Inc., the Insight Software Consortium,
# nor the names of their contributors may be used to endorse or promote
# products derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
#=============================================================================
if(NOT SDL2_MIXER_INCLUDE_DIR AND SDL2MIXER_INCLUDE_DIR)
set(SDL2_MIXER_INCLUDE_DIR ${SDL2MIXER_INCLUDE_DIR} CACHE PATH "directory cache
entry initialized from old variable name")
endif()
find_path(SDL2_MIXER_INCLUDE_DIR SDL_mixer.h
HINTS
ENV SDL2MIXERDIR
ENV SDL2DIR
PATH_SUFFIXES SDL2
# path suffixes to search inside ENV{SDL2DIR}
include/SDL2
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(VC_LIB_PATH_SUFFIX lib/x64)
else()
set(VC_LIB_PATH_SUFFIX lib/x86)
endif()
if(NOT SDL2_MIXER_LIBRARY AND SDL2MIXER_LIBRARY)
set(SDL2_MIXER_LIBRARY ${SDL2MIXER_LIBRARY} CACHE FILEPATH "file cache entry
initialized from old variable name")
endif()
find_library(SDL2_MIXER_LIBRARY
NAMES SDL2_mixer
HINTS
ENV SDL2MIXERDIR
ENV SDL2DIR
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
)
if(SDL2_MIXER_INCLUDE_DIR AND EXISTS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h")
file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL_MIXER_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL_MIXER_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL_MIXER_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_MIXER_VERSION_MAJOR "${SDL_MIXER_VERSION_MAJOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_MIXER_VERSION_MINOR "${SDL_MIXER_VERSION_MINOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL_MIXER_VERSION_PATCH "${SDL_MIXER_VERSION_PATCH_LINE}")
set(SDL2_MIXER_VERSION_STRING ${SDL_MIXER_VERSION_MAJOR}.${SDL_MIXER_VERSION_MINOR}.${SDL_MIXER_VERSION_PATCH})
unset(SDL_MIXER_VERSION_MAJOR_LINE)
unset(SDL_MIXER_VERSION_MINOR_LINE)
unset(SDL_MIXER_VERSION_PATCH_LINE)
unset(SDL_MIXER_VERSION_MAJOR)
unset(SDL_MIXER_VERSION_MINOR)
unset(SDL_MIXER_VERSION_PATCH)
endif()
set(SDL2_MIXER_LIBRARIES ${SDL2_MIXER_LIBRARY})
set(SDL2_MIXER_INCLUDE_DIRS ${SDL2_MIXER_INCLUDE_DIR})
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_mixer
REQUIRED_VARS SDL2_MIXER_LIBRARIES SDL2_MIXER_INCLUDE_DIRS
VERSION_VAR SDL2_MIXER_VERSION_STRING)
# for backward compatiblity
set(SDL2MIXER_LIBRARY ${SDL2_MIXER_LIBRARIES})
set(SDL2MIXER_INCLUDE_DIR ${SDL2_MIXER_INCLUDE_DIRS})
set(SDL2MIXER_FOUND ${SDL2_MIXER_FOUND})
mark_as_advanced(SDL2_MIXER_LIBRARY SDL2_MIXER_INCLUDE_DIR)

128
cmake/FindSDL2_net.cmake Normal file
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@ -0,0 +1,128 @@
#.rst:
# FindSDL2_net
# -----------
#
# Locate SDL2_net library
#
# This module defines:
#
# ::
#
# SDL2_NET_LIBRARIES, the name of the library to link against
# SDL2_NET_INCLUDE_DIRS, where to find the headers
# SDL2_NET_FOUND, if false, do not try to link against
# SDL2_NET_VERSION_STRING - human-readable string containing the version of SDL2_net
#
#
#
# For backward compatiblity the following variables are also set:
#
# ::
#
# SDL2NET_LIBRARY (same value as SDL2_NET_LIBRARIES)
# SDL2NET_INCLUDE_DIR (same value as SDL2_NET_INCLUDE_DIRS)
# SDL2NET_FOUND (same value as SDL2_NET_FOUND)
#
#
#
# $SDL2DIR is an environment variable that would correspond to the
# ./configure --prefix=$SDL2DIR used in building SDL2.
#
# Created by Andreas Löf. This was influenced by the FindSDL_net.cmake
# module, but with modifications to use SDL2.
#
#=============================================================================
# Copyright 2005-2009 Kitware, Inc.
# Copyright 2012 Benjamin Eikel
# Copyright 2015 Andreas Löf
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# * Neither the names of Kitware, Inc., the Insight Software Consortium,
# nor the names of their contributors may be used to endorse or promote
# products derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
#=============================================================================
if(NOT SDL2_NET_INCLUDE_DIR AND SDL2NET_INCLUDE_DIR)
set(SDL2_NET_INCLUDE_DIR ${SDL2NET_INCLUDE_DIR} CACHE PATH "directory cache
entry initialized from old variable name")
endif()
find_path(SDL2_NET_INCLUDE_DIR SDL_net.h
HINTS
ENV SDL2NETDIR
ENV SDL2DIR
PATH_SUFFIXES SDL2
# path suffixes to search inside ENV{SDL2DIR}
include/SDL2
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(VC_LIB_PATH_SUFFIX lib/x64)
else()
set(VC_LIB_PATH_SUFFIX lib/x86)
endif()
if(NOT SDL2_NET_LIBRARY AND SDL2NET_LIBRARY)
set(SDL2_NET_LIBRARY ${SDL2NET_LIBRARY} CACHE FILEPATH "file cache entry
initialized from old variable name")
endif()
find_library(SDL2_NET_LIBRARY
NAMES SDL2_net
HINTS
ENV SDL2NETDIR
ENV SDL2DIR
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
)
if(SDL2_NET_INCLUDE_DIR AND EXISTS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h")
file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h" SDL_NET_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_NET_MAJOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h" SDL_NET_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_NET_MINOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h" SDL_NET_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_NET_PATCHLEVEL[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+SDL_NET_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_NET_VERSION_MAJOR "${SDL_NET_VERSION_MAJOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_NET_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_NET_VERSION_MINOR "${SDL_NET_VERSION_MINOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_NET_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL_NET_VERSION_PATCH "${SDL_NET_VERSION_PATCH_LINE}")
set(SDL2_NET_VERSION_STRING ${SDL_NET_VERSION_MAJOR}.${SDL_NET_VERSION_MINOR}.${SDL_NET_VERSION_PATCH})
unset(SDL_NET_VERSION_MAJOR_LINE)
unset(SDL_NET_VERSION_MINOR_LINE)
unset(SDL_NET_VERSION_PATCH_LINE)
unset(SDL_NET_VERSION_MAJOR)
unset(SDL_NET_VERSION_MINOR)
unset(SDL_NET_VERSION_PATCH)
endif()
set(SDL2_NET_LIBRARIES ${SDL2_NET_LIBRARY})
set(SDL2_NET_INCLUDE_DIRS ${SDL2_NET_INCLUDE_DIR})
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_net
REQUIRED_VARS SDL2_NET_LIBRARIES SDL2_NET_INCLUDE_DIRS
VERSION_VAR SDL2_NET_VERSION_STRING)
# for backward compatiblity
set(SDL2NET_LIBRARY ${SDL2_NET_LIBRARIES})
set(SDL2NET_INCLUDE_DIR ${SDL2_NET_INCLUDE_DIRS})
set(SDL2NET_FOUND ${SDL2_NET_FOUND})
mark_as_advanced(SDL2_NET_LIBRARY SDL2_NET_INCLUDE_DIR)

128
cmake/FindSDL2_ttf.cmake Normal file
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@ -0,0 +1,128 @@
#.rst:
# FindSDL2_ttf
# -----------
#
# Locate SDL2_ttf library
#
# This module defines:
#
# ::
#
# SDL2_TTF_LIBRARIES, the name of the library to link against
# SDL2_TTF_INCLUDE_DIRS, where to find the headers
# SDL2_TTF_FOUND, if false, do not try to link against
# SDL2_TTF_VERSION_STRING - human-readable string containing the version of SDL2_ttf
#
#
#
# For backward compatiblity the following variables are also set:
#
# ::
#
# SDL2TTF_LIBRARY (same value as SDL2_TTF_LIBRARIES)
# SDL2TTF_INCLUDE_DIR (same value as SDL2_TTF_INCLUDE_DIRS)
# SDL2TTF_FOUND (same value as SDL2_TTF_FOUND)
#
#
#
# $SDL2DIR is an environment variable that would correspond to the
# ./configure --prefix=$SDL2DIR used in building SDL2.
#
# Created by Andreas Löf. This was influenced by the FindSDL_ttf.cmake
# module, but with modifications to use SDL2.
#
#=============================================================================
# Copyright 2005-2009 Kitware, Inc.
# Copyright 2012 Benjamin Eikel
# Copyright 2015 Andreas Löf
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# * Neither the names of Kitware, Inc., the Insight Software Consortium,
# nor the names of their contributors may be used to endorse or promote
# products derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
#=============================================================================
if(NOT SDL2_TTF_INCLUDE_DIR AND SDL2TTF_INCLUDE_DIR)
set(SDL2_TTF_INCLUDE_DIR ${SDL2TTF_INCLUDE_DIR} CACHE PATH "directory cache
entry initialized from old variable name")
endif()
find_path(SDL2_TTF_INCLUDE_DIR SDL_ttf.h
HINTS
ENV SDL2TTFDIR
ENV SDL2DIR
PATH_SUFFIXES SDL2
# path suffixes to search inside ENV{SDL2DIR}
include/SDL2 include/SDL12 include/SDL11 include
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(VC_LIB_PATH_SUFFIX lib/x64)
else()
set(VC_LIB_PATH_SUFFIX lib/x86)
endif()
if(NOT SDL2_TTF_LIBRARY AND SDL2TTF_LIBRARY)
set(SDL2_TTF_LIBRARY ${SDL2TTF_LIBRARY} CACHE FILEPATH "file cache entry
initialized from old variable name")
endif()
find_library(SDL2_TTF_LIBRARY
NAMES SDL2_ttf
HINTS
ENV SDL2TTFDIR
ENV SDL2DIR
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
)
if(SDL2_TTF_INCLUDE_DIR AND EXISTS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h")
file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL_TTF_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL_TTF_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL_TTF_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_TTF_VERSION_MAJOR "${SDL_TTF_VERSION_MAJOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_TTF_VERSION_MINOR "${SDL_TTF_VERSION_MINOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL_TTF_VERSION_PATCH "${SDL_TTF_VERSION_PATCH_LINE}")
set(SDL2_TTF_VERSION_STRING ${SDL_TTF_VERSION_MAJOR}.${SDL_TTF_VERSION_MINOR}.${SDL_TTF_VERSION_PATCH})
unset(SDL_TTF_VERSION_MAJOR_LINE)
unset(SDL_TTF_VERSION_MINOR_LINE)
unset(SDL_TTF_VERSION_PATCH_LINE)
unset(SDL_TTF_VERSION_MAJOR)
unset(SDL_TTF_VERSION_MINOR)
unset(SDL_TTF_VERSION_PATCH)
endif()
set(SDL2_TTF_LIBRARIES ${SDL2_TTF_LIBRARY})
set(SDL2_TTF_INCLUDE_DIRS ${SDL2_TTF_INCLUDE_DIR})
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_ttf
REQUIRED_VARS SDL2_TTF_LIBRARIES SDL2_TTF_INCLUDE_DIRS
VERSION_VAR SDL2_TTF_VERSION_STRING)
# for backward compatiblity
set(SDL2TTF_LIBRARY ${SDL2_TTF_LIBRARIES})
set(SDL2TTF_INCLUDE_DIR ${SDL2_TTF_INCLUDE_DIRS})
set(SDL2TTF_FOUND ${SDL2_TTF_FOUND})
mark_as_advanced(SDL2_TTF_LIBRARY SDL2_TTF_INCLUDE_DIR)

View File

@ -15,26 +15,56 @@ else(MSVC)
endif(MSVC)
include_directories(SYSTEM ${SDL_INCLUDE_DIR} )
include_directories(SYSTEM ${PANGOCAIRO_INCLUDE_DIRS} )
include_directories(SYSTEM ${GETTEXT_INCLUDE_DIR} )
include_directories(SYSTEM ${LIBDBUS_INCLUDE_DIRS} )
include_directories(SYSTEM ${LIBINTL_INCLUDE_DIR} )
include_directories(SYSTEM ${VORBISFILE_INCLUDE_DIR} )
#optional dependencies
if(SDLIMAGE_INCLUDE_DIR)
include_directories(SYSTEM ${SDLIMAGE_INCLUDE_DIR} )
endif()
if(SDLMIXER_INCLUDE_DIR)
include_directories(SYSTEM ${SDLMIXER_INCLUDE_DIR} )
endif()
if(SDLNET_INCLUDE_DIR)
include_directories(SYSTEM ${SDLNET_INCLUDE_DIR} )
endif()
if(SDLTTF_INCLUDE_DIR)
include_directories(SYSTEM ${SDLTTF_INCLUDE_DIR} )
endif()
if(ENABLE_SDL2)
include_directories(SYSTEM ${SDL2_INCLUDE_DIR} )
set(sdl-lib ${SDL2_LIBRARY})
set(sdlmain-lib ${SDL2MAIN_LIBRARY})
#optional dependencies
if(SDL2IMAGE_INCLUDE_DIR)
include_directories(SYSTEM ${SDL2IMAGE_INCLUDE_DIR} )
set(sdl_image-lib ${SDL2_IMAGE_LIBRARY})
endif()
if(SDL2MIXER_INCLUDE_DIR)
include_directories(SYSTEM ${SDL2MIXER_INCLUDE_DIR} )
set(sdl_mixer-lib ${SDL2_MIXER_LIBRARY})
endif()
if(SDL2NET_INCLUDE_DIR)
include_directories(SYSTEM ${SDL2NET_INCLUDE_DIR} )
set(sdl_net-lib ${SDL2_NET_LIBRARY})
endif()
if(SDL2TTF_INCLUDE_DIR)
include_directories(SYSTEM ${SDL2TTF_INCLUDE_DIR} )
set(sdl_ttf-lib ${SDL2_TTF_LIBRARY})
endif()
else(ENABLE_SDL2)
include_directories(SYSTEM ${SDL_INCLUDE_DIR} )
set(sdl-lib ${SDL_LIBRARY})
set(sdlmain-lib ${SDLMAIN_LIBRARY})
#optional dependencies
if(SDLIMAGE_INCLUDE_DIR)
include_directories(SYSTEM ${SDLIMAGE_INCLUDE_DIR} )
set(sdl_image-lib ${SDLIMAGE_LIBRARY})
endif()
if(SDLMIXER_INCLUDE_DIR)
include_directories(SYSTEM ${SDLMIXER_INCLUDE_DIR} )
set(sdl_mixer-lib ${SDLMIXER_LIBRARY})
endif()
if(SDLNET_INCLUDE_DIR)
include_directories(SYSTEM ${SDLNET_INCLUDE_DIR} )
set(sdl_net-lib ${SDLNET_LIBRARY})
endif()
if(SDLTTF_INCLUDE_DIR)
include_directories(SYSTEM ${SDLTTF_INCLUDE_DIR} )
set(sdl_ttf-lib ${SDLTTF_LIBRARY})
endif()
endif(ENABLE_SDL2)
if(ZLIB_INCLUDE_DIR)
include_directories(SYSTEM ${ZLIB_INCLUDE_DIR} )
endif()
@ -65,14 +95,14 @@ if(MSVC)
# Since MSVC does autolinking of boost adding those files will duplicate
# the includes and cause build errors.
set(common-external-libs
${SDL_LIBRARY}
${SDLMAIN_LIBRARY}
${sdl-lib}
${sdlmain-lib}
ws2_32.lib
${sdl_gpu-lib-vc}
)
else(MSVC)
set(common-external-libs
${SDL_LIBRARY}
${sdl-lib}
${Boost_IOSTREAMS_LIBRARY}
${Boost_REGEX_LIBRARY}
${Boost_PROGRAM_OPTIONS_LIBRARY}
@ -101,9 +131,9 @@ set(game-external-libs
${common-external-libs}
${Boost_SYSTEM_LIBRARIES}
${Boost_RANDOM_LIBRARY}
${SDLIMAGE_LIBRARY}
${SDLMIXER_LIBRARY}
${SDLTTF_LIBRARY}
${sdl_image-lib}
${sdl_mixer-lib}
${sdl_ttf-lib}
${PANGOCAIRO_LIBRARIES}
${FONTCONFIG_LIBRARIES}
${LIBDBUS_LIBRARIES}
@ -136,18 +166,18 @@ endif(MSVC)
set(server-external-libs
${common-external-libs}
${SDLNET_LIBRARY}
${sdl_net-lib}
${Boost_SYSTEM_LIBRARIES}
)
set(game-external-libs
${game-external-libs}
${SDLNET_LIBRARY}
${sdl_net-lib}
)
set(tools-external-libs
${common-external-libs}
${SDLIMAGE_LIBRARY}
${sdl_image-lib}
${Boost_FILESYSTEM_LIBRARY}
${Boost_SYSTEM_LIBRARIES}
${Boost_RANDOM_LIBRARY}
@ -432,8 +462,8 @@ add_library(wesnoth-sdl
)
target_link_libraries(wesnoth-sdl
${SDL_LIBRARY}
${SDLIMAGE_LIBRARY}
${sdl-lib}
${sdl_image-lib}
)
# The main library is rather huge especially in debug mode, causing quite a bit