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https://github.com/wesnoth/wesnoth
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Correct a documentation comment.
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21
SConstruct
21
SConstruct
@ -25,7 +25,6 @@ opts.Add(BoolOption('debug', 'Set to build for debugging', False))
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opts.Add(BoolOption('profile', 'Set to build for debugging', False))
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opts.Add(BoolOption('strict', 'Set to strict compilation', False))
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opts.Add(BoolOption('tests', 'Set to enable static building of Wesnoth', False))
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opts.Add(BoolOption('python','Clear to disable Python support', True))
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opts.Add(BoolOption('lite', 'Set to build lite version of wesnoth (no music or large images)', False))
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opts.Add(BoolOption('smallgui', 'Set for GUI reductions for resolutions down to 800x480 (eeePC, Nokia 8x0), resize images before installing', False))
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opts.Add(BoolOption('tinygui', 'Set for GUI reductions for resolutions down to 320x240 (PDAs), resize images before installing', False))
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@ -57,14 +56,17 @@ SConscript('src/SConstruct', exports='env')
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# Configuration
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#
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#The 'install' target installs whatever you currently have built. If
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#you have built wmllint/wmlscope/wmlindent the Python helper modules
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#will also be installed.
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Help("""\
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Available build targets include:
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all wesnoth wesnoth_editor wesnothd campaignd exploder cutter
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The 'install' target installs whatever you currently have built.
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If you have built tools and Python is available the Python helper modules
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will also be installed.
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wesnoth wesnoth_editor wesnothd campaignd exploder cutter
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all = all installables
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test = unit test binary
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tags = build tags for Emacs.
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""" + opts.GenerateHelpText(env))
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conf = Configure(env)
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@ -139,9 +141,10 @@ if ("wesnoth" in targets or "wesnothd" in targets or "campaignd" in targets):
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print "Needed SDL network lib and didn't find it; exiting!"
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Exit(1)
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if "all" not in targets and "wesnoth" not in targets:
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print "*** Game build disabled, suppressing Python support."
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env["python"] = False
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if "all" in targets or "wesnoth" in targets:
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if not conf.CheckLib('python'+sys.version[:3]):
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print "Needed Python lib for game and didn't find it; exiting!"
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Exit(1)
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env = conf.Finish()
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