Cleaned up inclusions of team.hpp

This commit is contained in:
Charles Dang 2016-03-21 21:43:52 +11:00
parent ec7fcee4d0
commit 4d342447ea
13 changed files with 4 additions and 13 deletions

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@ -2,7 +2,6 @@
#include "move.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "replay.hpp"
#include "units/map.hpp"
#include "units/animation_component.hpp"

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@ -1,6 +1,5 @@
#include "undo_update_shroud_action.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "replay.hpp"
namespace actions

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@ -21,7 +21,8 @@
#define AI_AKIHARA_RECRUITMENT_HPP_INCLUDED
#include "ai/composite/rca.hpp"
#include "team.hpp"
class team;
#ifdef _MSC_VER
#pragma warning(push)

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@ -30,7 +30,6 @@
#include "map/location.hpp"
#include "resources.hpp"
#include "scripting/game_lua_kernel.hpp"
#include "team.hpp"
#include "terrain/filter.hpp"
#include "units/unit.hpp"
#include "units/map.hpp"

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@ -24,7 +24,6 @@
#include "log.hpp"
#include "serialization/parser.hpp"
#include "serialization/preprocessor.hpp"
#include "team.hpp"
#include "wml_exception.hpp"
#include <boost/foreach.hpp>

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@ -25,7 +25,6 @@
#include "log.hpp"
#include "map/map.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "units/unit.hpp"
#include "terrain/filter.hpp"
#include "pathfind/pathfind.hpp"

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@ -35,7 +35,6 @@
#include "game_preferences.hpp"
#include "log.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "replay.hpp"
#include "gettext.hpp"

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@ -15,9 +15,9 @@
#define GUI_DIALOGS_UNIT_RECRUIT_HPP_INCLUDED
#include "gui/dialogs/dialog.hpp"
#include "team.hpp"
class unit_type;
class team;
namespace gui2 {

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@ -23,7 +23,6 @@
#include "play_controller.hpp"
#include "synced_user_choice.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "util.hpp"
#include "variable.hpp"

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@ -17,12 +17,12 @@
#ifndef TEAMBUILDER_HPP_INCLUDED
#define TEAMBUILDER_HPP_INCLUDED
#include "team.hpp"
#include <vector>
#include <boost/shared_ptr.hpp>
class config;
class gamemap;
class team;
class team_builder;
class game_board;
typedef boost::shared_ptr<team_builder> team_builder_ptr;

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@ -26,7 +26,6 @@
#include "units/abilities.hpp"
#include "wml_exception.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "network.hpp"
#include "config_assign.hpp"

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@ -26,7 +26,6 @@
#include "config.hpp"
#include "game_board.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "units/unit.hpp"
namespace wb {

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@ -31,7 +31,6 @@
#include "play_controller.hpp"
#include "replay.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "units/unit.hpp"
#include "units/udisplay.hpp"
#include "units/map.hpp"