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https://github.com/wesnoth/wesnoth
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Cleaned up inclusions of team.hpp
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@ -2,7 +2,6 @@
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#include "move.hpp"
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#include "resources.hpp"
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#include "team.hpp"
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#include "replay.hpp"
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#include "units/map.hpp"
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#include "units/animation_component.hpp"
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@ -1,6 +1,5 @@
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#include "undo_update_shroud_action.hpp"
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#include "resources.hpp"
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#include "team.hpp"
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#include "replay.hpp"
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namespace actions
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@ -21,7 +21,8 @@
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#define AI_AKIHARA_RECRUITMENT_HPP_INCLUDED
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#include "ai/composite/rca.hpp"
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#include "team.hpp"
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class team;
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#ifdef _MSC_VER
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#pragma warning(push)
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@ -30,7 +30,6 @@
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#include "map/location.hpp"
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#include "resources.hpp"
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#include "scripting/game_lua_kernel.hpp"
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#include "team.hpp"
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#include "terrain/filter.hpp"
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#include "units/unit.hpp"
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#include "units/map.hpp"
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@ -24,7 +24,6 @@
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#include "log.hpp"
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#include "serialization/parser.hpp"
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#include "serialization/preprocessor.hpp"
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#include "team.hpp"
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#include "wml_exception.hpp"
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#include <boost/foreach.hpp>
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@ -25,7 +25,6 @@
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#include "log.hpp"
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#include "map/map.hpp"
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#include "resources.hpp"
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#include "team.hpp"
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#include "units/unit.hpp"
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#include "terrain/filter.hpp"
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#include "pathfind/pathfind.hpp"
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@ -35,7 +35,6 @@
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#include "game_preferences.hpp"
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#include "log.hpp"
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#include "resources.hpp"
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#include "team.hpp"
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#include "replay.hpp"
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#include "gettext.hpp"
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@ -15,9 +15,9 @@
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#define GUI_DIALOGS_UNIT_RECRUIT_HPP_INCLUDED
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#include "gui/dialogs/dialog.hpp"
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#include "team.hpp"
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class unit_type;
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class team;
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namespace gui2 {
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@ -23,7 +23,6 @@
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#include "play_controller.hpp"
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#include "synced_user_choice.hpp"
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#include "resources.hpp"
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#include "team.hpp"
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#include "util.hpp"
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#include "variable.hpp"
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@ -17,12 +17,12 @@
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#ifndef TEAMBUILDER_HPP_INCLUDED
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#define TEAMBUILDER_HPP_INCLUDED
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#include "team.hpp"
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#include <vector>
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#include <boost/shared_ptr.hpp>
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class config;
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class gamemap;
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class team;
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class team_builder;
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class game_board;
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typedef boost::shared_ptr<team_builder> team_builder_ptr;
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@ -26,7 +26,6 @@
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#include "units/abilities.hpp"
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#include "wml_exception.hpp"
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#include "resources.hpp"
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#include "team.hpp"
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#include "network.hpp"
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#include "config_assign.hpp"
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@ -26,7 +26,6 @@
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#include "config.hpp"
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#include "game_board.hpp"
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#include "resources.hpp"
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#include "team.hpp"
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#include "units/unit.hpp"
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namespace wb {
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@ -31,7 +31,6 @@
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#include "play_controller.hpp"
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#include "replay.hpp"
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#include "resources.hpp"
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#include "team.hpp"
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#include "units/unit.hpp"
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#include "units/udisplay.hpp"
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#include "units/map.hpp"
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