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Added Gate unit (stripped from Captured scenario)
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# XXX Unit definition temporarily misplaced
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[unit]
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name=Gate
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race=monster
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image=terrain/cavewall.png
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hitpoints=8
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movement_type=none
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[resistance]
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blade=0
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pierce=100
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[/resistance]
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movement=1
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experience=500
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level=0
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alignment=neutral
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advanceto=null
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cost=20
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usage=fighter
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unit_description="The door blocks any who are not allied with it from going thr
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ough it."
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[attack]
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name=bump
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damage=1
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number=0
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type=impact
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range=short
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[/attack]
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[/unit]
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[scenario]
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name=Captured
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id=Captured
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26
data/units/Gate.cfg
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26
data/units/Gate.cfg
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@ -0,0 +1,26 @@
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[unit]
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name=Gate
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race=monster
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image=terrain/cavewall.png
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hitpoints=8
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movement_type=none
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[resistance]
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blade=0
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pierce=100
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[/resistance]
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movement=1
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experience=500
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level=0
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alignment=neutral
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advanceto=null
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cost=20
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usage=fighter
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unit_description="The door blocks any who are not allied with it from going through it."
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[attack]
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name=bump
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damage=1
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number=0
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type=impact
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range=short
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[/attack]
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[/unit]
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