moved HttT lisar over to the tutorial
(same stats as in the tutorial before, mainly an image/animation update)
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.1 KiB |
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data/tutorial/images/units/human-princess-attack-1.png
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After Width: | Height: | Size: 1.0 KiB |
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data/tutorial/images/units/human-princess-attack-2.png
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After Width: | Height: | Size: 1.2 KiB |
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data/tutorial/images/units/human-princess-attack-3.png
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After Width: | Height: | Size: 1.3 KiB |
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data/tutorial/images/units/human-princess-attack-4.png
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After Width: | Height: | Size: 1.0 KiB |
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data/tutorial/images/units/human-princess-defend.png
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After Width: | Height: | Size: 1.1 KiB |
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data/tutorial/images/units/human-princess.png
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After Width: | Height: | Size: 1.2 KiB |
@ -5,13 +5,7 @@
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gender=female
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race=human
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image="human-junior-princess.png"
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[defend]
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[frame]
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begin=-150
|
||||
end=150
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||||
image="human-junior-princess-defend.png"
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[/frame]
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[/defend]
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{DEFENSE_ANIM "human-princess-defend.png" "human-princess.png" {SOUND_LIST:HUMAN_FEMALE_HIT} }
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profile=portraits/lisar.png
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hitpoints=32
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movement_type=smallfoot
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@ -21,7 +15,6 @@
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cost=18
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usage=mixed fighter
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unit_description= _ "Young and brash, Fighters fight with a sword, and are vulnerable to attack from enemies. However they have the potential to become great warriors one day."
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get_hit_sound={SOUND_LIST:HUMAN_FEMALE_HIT}
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die_sound={SOUND_LIST:HUMAN_FEMALE_DIE}
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[attack]
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name=sabre
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@ -32,41 +25,43 @@
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damage=6
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number=3
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[animation]
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hits=no
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[frame]
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begin=-225
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||||
end=-175
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||||
image="human-princess-attack-1.png"
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||||
[/frame]
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||||
[frame]
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||||
begin=-175
|
||||
end=-100
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||||
image="human-junior-princess.png"
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||||
end=-125
|
||||
image="human-princess-attack-2.png"
|
||||
[/frame]
|
||||
[if]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-125
|
||||
end=0
|
||||
image="human-princess-attack-3.png"
|
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sound={SOUND_LIST:SWORD_SWISH}
|
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[/frame]
|
||||
[/if]
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||||
[else]
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||||
hits=no
|
||||
[frame]
|
||||
begin=-125
|
||||
end=0
|
||||
image="human-princess-attack-3.png"
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sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[/else]
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||||
[frame]
|
||||
begin=0
|
||||
end=150
|
||||
image="human-princess-attack-4.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=50
|
||||
image="human-junior-princess-attack.png"
|
||||
sound={SOUND_LIST:MISS}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=50
|
||||
begin=150
|
||||
end=175
|
||||
image="human-junior-princess.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[animation]
|
||||
hits=yes
|
||||
[frame]
|
||||
begin=-175
|
||||
end=-100
|
||||
image="human-junior-princess.png"
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=50
|
||||
image="human-junior-princess-attack.png"
|
||||
sound={SOUND_LIST:SWORD_SWISH}
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=50
|
||||
end=175
|
||||
image="human-junior-princess.png"
|
||||
image="human-princess.png"
|
||||
[/frame]
|
||||
[/animation]
|
||||
[/attack]
|
||||
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