Lobby: use mp_scenario_name for unknown scenarios

This commit is contained in:
Charles Dang 2016-10-02 10:05:56 +11:00
parent cb46968285
commit 5037d8e876

View File

@ -347,7 +347,7 @@ game_info::game_info(const config& game, const config& game_config, const std::v
addons_outcome = std::max(addons_outcome, result); // Elevate to most severe error level encountered so far
}
} else {
scenario = vgettext("Unknown scenario: $scenario_id", {{"scenario_id", game["mp_scenario"].str()}});
scenario = vgettext("Unknown scenario: $scenario_id", {{"scenario_id", game["mp_scenario_name"].str()}});
info_stream << scenario;
verified = false;
}