From 504d4d2ff4de18ab0d69b089a9a8ae65a91dea70 Mon Sep 17 00:00:00 2001 From: Charles Dang Date: Tue, 20 Mar 2018 10:29:42 +1100 Subject: [PATCH] Display: removed now-unused map_screenshot_surface_ Unused as of 3a768cbdbe5d. It was needed for get_screen_surface(), which is used in drawing_queue, but that's going to be removed soon. --- src/display.cpp | 1 - src/display.hpp | 4 +--- 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/src/display.cpp b/src/display.cpp index 16e19d75938..c3708400505 100644 --- a/src/display.cpp +++ b/src/display.cpp @@ -197,7 +197,6 @@ display::display(const display_context * dc, std::weak_ptr wb, repo , drawn_hexes_(0) , idle_anim_(preferences::idle_anim()) , idle_anim_rate_(1.0) - , map_screenshot_surf_(nullptr) , redraw_observers_() , draw_coordinates_(false) , draw_terrain_codes_(false) diff --git a/src/display.hpp b/src/display.hpp index 665e4fdb580..c59e810c430 100644 --- a/src/display.hpp +++ b/src/display.hpp @@ -251,7 +251,7 @@ public: /** return the screen surface or the surface used for map_screenshot. */ surface& get_screen_surface() { - return map_screenshot_ ? map_screenshot_surf_ : video_.getSurface(); + return video_.getSurface(); } virtual bool in_game() const @@ -1105,8 +1105,6 @@ private: bool idle_anim_; double idle_anim_rate_; - surface map_screenshot_surf_; - std::vector> redraw_observers_; /** Debug flag - overlay x,y coords on tiles */