From 5133d663b59b757000145bed6b0133206afe62f0 Mon Sep 17 00:00:00 2001 From: Simon Forsyth Date: Sun, 18 Dec 2011 03:59:05 +0000 Subject: [PATCH] OS X release notes --- RELEASE_NOTES | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/RELEASE_NOTES b/RELEASE_NOTES index b273091e559..2d7b5c0d94a 100644 --- a/RELEASE_NOTES +++ b/RELEASE_NOTES @@ -22,6 +22,11 @@ Large portraits, especially high ones, should now work properly. For example TRo Added the NativeClient port code, provided by Evgeniy Stepanov. [/section] +[section="Fullscreen in Lion"] +Full screen mode on Lion should now work. Wesnoth currently uses a custom version of SDL to make this work, so people trying to compile on a Macintosh need to copy SDL.Framework from the package into Xcode/lib before compiling. +If you are not using Lion, it is safe to continue using SDL 1.2.13. +[/section] + [section="Another Change"] [/section] @@ -29,6 +34,6 @@ Added the NativeClient port code, provided by Evgeniy Stepanov. KNOWN BUGS ========== -[list][*] Text for entry1. +[list][*] The minimap when in windowed mode on OS X on Intel processors displays overlays (forests, villages) as black. [*] Text for entry2 [/list]