diff --git a/changelog b/changelog index 1195d918b04..611b309e9ce 100644 --- a/changelog +++ b/changelog @@ -72,7 +72,7 @@ Version 1.9.0+svn: * Language and i18n: * Updated fonts: DejaVu 2.32 * Updated translations: Chinese (Simplified), Chinese (Traditional), French, - Hungarian, Indonesian, Japanese, Polish, Vietnamese + German, Hungarian, Indonesian, Japanese, Polish, Vietnamese * Multiplayer: * Updated most of the maps taking advantage of the new terrains. * Side vision is now switched before the healing phase of the turn (only diff --git a/players_changelog b/players_changelog index 2caa7add2a7..e67996c5f42 100644 --- a/players_changelog +++ b/players_changelog @@ -33,7 +33,7 @@ Version 1.9.0+svn: * Language and i18n: * Updated translations: Chinese (Simplified), Chinese (Traditional), French, - Hungarian, Indonesian, Japanese, Polish, Vietnamese. + German, Hungarian, Indonesian, Japanese, Polish, Vietnamese. * Multiplayer: * Updated most of the maps taking advantage of the new terrains. diff --git a/po/wesnoth-manpages/de.po b/po/wesnoth-manpages/de.po index 43b729b4ad0..2791cf6f3a9 100644 --- a/po/wesnoth-manpages/de.po +++ b/po/wesnoth-manpages/de.po @@ -148,9 +148,6 @@ msgstr "B<--config-dir>I<\\ Name>" #. type: Plain text #: ../../doc/man/wesnoth.6:61 #, fuzzy -#| msgid "" -#| "sets the user configuration directory to I under $HOME or \"My " -#| "Documents\\eMy Games\" for windows." msgid "" "sets the user configuration directory to I under $HOME or \"My " "Documents\\eMy Games\" for windows. You can also specify an absolute path " @@ -214,9 +211,6 @@ msgstr "B<-e,\\ --editor>I<\\ Datei>" #. type: Plain text #: ../../doc/man/wesnoth.6:77 #, fuzzy -#| msgid "" -#| "start the in-game map editor directly. If I is specified, " -#| "equivalent to B<-e --load>" msgid "" "start the in-game map editor directly. If I is specified, equivalent " "to B<-l --load>" @@ -347,7 +341,6 @@ msgstr "" #. type: TP #: ../../doc/man/wesnoth.6:120 #, fuzzy, no-wrap -#| msgid "B<--logdomains>" msgid "B<--logdomains\\ [filter]>" msgstr "B<--logdomains>" @@ -927,7 +920,6 @@ msgstr "ANDERE" #. type: Plain text #: ../../doc/man/wesnoth.6:291 #, fuzzy -#| msgid "wesnothd" msgid "B(6)." msgstr "wesnothd" @@ -1838,7 +1830,6 @@ msgstr "" #. type: Plain text #: ../../doc/man/wesnothd.6:286 #, fuzzy -#| msgid "wesnoth" msgid "B(6)." msgstr "wesnoth" diff --git a/po/wesnoth-manual/de.po b/po/wesnoth-manual/de.po index b1ef40404bf..999b0da58b2 100644 --- a/po/wesnoth-manual/de.po +++ b/po/wesnoth-manual/de.po @@ -1357,7 +1357,6 @@ msgstr "Rechtsklick" #. type: Content of:
#: ../../doc/manual/manual.en.xml:621 #, fuzzy -#| msgid "Main menu, cancel action" msgid "Context menu, cancel action" msgstr "Hauptmenü, Aktion abbrechen" @@ -2006,14 +2005,6 @@ msgstr "Unterhalt" #. type: Content of:
#: ../../doc/manual/manual.en.xml:1034 #, fuzzy -#| msgid "" -#| "Each unit also has an upkeep cost. The upkeep cost is generally equal to " -#| "the level of the unit, unless the unit has the \"Loyal\" trait (see below). Units that are not initially " -#| "recruited - i.e. the leader or those that join voluntarily — usually have " -#| "the Loyal trait. Upkeep is only paid if the total upkeep of a side’" -#| "s units is greater than the number of villages that side controls. Upkeep " -#| "paid is the difference between the number of villages and the upkeep cost." msgid "" "Each unit also has an upkeep cost. The upkeep cost is generally equal to the " "level of the unit, unless the unit has the \"Loyal\" trait (
#: ../../doc/manual/manual.en.xml:2045 #, fuzzy -#| msgid "" -#| "If you move next to an enemy unit, you may attack it. Click on your unit " -#| "that is next to an enemy unit, and click on the enemy you want to attack " -#| "— this will bring up a window that presents further options for the " -#| "fight. Every unit has one or more weapons it can attack with. Some " -#| "weapons, such as swords, are melee weapons, and some weapons, such as " -#| "bows, are ranged weapons." msgid "" "If you move next to an enemy unit, you may attack it. Click on your unit " "that is next to an enemy unit, and click on the enemy you want to attack – " @@ -3705,13 +3689,6 @@ msgstr "" #. type: Content of:
#: ../../doc/manual/manual.en.xml:2051 #, fuzzy -#| msgid "" -#| "If you attack with a melee weapon, the enemy you attack will be able to " -#| "strike back at you with its melee weapon. If you attack with a ranged " -#| "weapon, the enemy will be able to strike back with its ranged weapon. If " -#| "an enemy does not have a weapon of the same type as the one you attack " -#| "with, they will be unable to strike back and do any damage to you in that " -#| "fight." msgid "" "If you attack with a melee weapon, the enemy you attack will be able to " "strike back at you with a melee weapon. If you attack with a ranged weapon, " @@ -4656,10 +4633,6 @@ msgstr "Zu Beginn eines Szenarios" #. type: Content of:
#: ../../doc/manual/manual.en.xml:2426 #, fuzzy -#| msgid "" -#| "First, read the scenario objectives. Sometimes you do not have to kill " -#| "enemy leaders; instead it is enough that you survive for a certain number " -#| "of turns, or pick up a particular object" msgid "" "First, read the scenario objectives. Sometimes you do not have to kill enemy " "leaders; instead it is enough that you survive for a certain number of " @@ -4891,10 +4864,6 @@ msgstr "Allgemeine Spielhinweise" #. type: Content of:
#: ../../doc/manual/manual.en.xml:2567 #, fuzzy -#| msgid "" -#| "After slaughtering scenarios (where you take lots of punishment) there " -#| "are usually \"breathing room\" scenarios where you can rather easily gain " -#| "some gold and experience (advanced units)" msgid "" "After slaughtering scenarios (where you take lots of punishment) there are " "usually \"breathing room\" scenarios where you can rather easily gain some " diff --git a/po/wesnoth-utbs/de.po b/po/wesnoth-utbs/de.po index acd1c03ae85..ea1b1b7fe03 100644 --- a/po/wesnoth-utbs/de.po +++ b/po/wesnoth-utbs/de.po @@ -9,8 +9,8 @@ msgstr "" "Project-Id-Version: Battle for Wesnoth 1.8\n" "Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" "POT-Creation-Date: 2010-09-13 11:11+0200\n" -"PO-Revision-Date: 2010-04-02 15:36+0100\n" -"Last-Translator: Christoph Berg \n" +"PO-Revision-Date: 2010-09-13 14:22+0100\n" +"Last-Translator: Nils Kneuper \n" "Language-Team: irc://irc.freenode.net/#wesnoth-de\n" "Language: \n" "MIME-Version: 1.0\n" @@ -6415,7 +6415,6 @@ msgstr "Ich fürchte mich nicht vor Geistern, ich werden den Gürtel nehmen." #. [message]: speaker=unit #: data/campaigns/Under_the_Burning_Suns/scenarios/06b_In_the_Domain_of_Dwarves.cfg:2345 -#, fuzzy msgid "" "The belt fits perfectly! Somehow I feel stronger and tougher. This is too " "easy, there seem to have been no traps set upon the coffin. Today’s my lucky " @@ -15613,6 +15612,7 @@ msgstr "" #. [unit_type]: id=Desert Sentinel, race=elf #: data/campaigns/Under_the_Burning_Suns/units/elves/Desert_Sentinel.cfg:35 +#, fuzzy msgid "" "Desert Sentinels patrol the sands; they are trained to avoid enemies when it " "is advantageous. They can cripple opponents with their bolas and are deadly " @@ -16439,7 +16439,6 @@ msgstr "Ätherisches Spukgespenst" #. [unit_type]: id=ESpectre #: data/campaigns/Under_the_Burning_Suns/units/undead/Ethereal_Spectre.cfg:16 -#, fuzzy msgid "" "Sometimes called the ‘hollow men’, spectres form the right arm of their " "master’s power. These abominations are a rightful terror to the living, and "