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https://github.com/wesnoth/wesnoth
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moved custom terrain to end
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0cb86f2d17
commit
5363d4b38c
@ -420,19 +420,6 @@ name= _ "Canyon"
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char=X
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[/terrain]
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# 'x', 'y' and 'z' are reserved chars
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# They can be used at the discretion of campaign designers
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#ifdef CAMPAIGN_EASTERN_INVASION
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[terrain]
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symbol_image=castle
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id=castle
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name= _ "Castle"
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char=y
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aliasof=W
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[/terrain]
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#endif
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[terrain]
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symbol_image=castle-ruin-tile
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id=ruin
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@ -484,3 +471,16 @@ aliasof=X
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[/terrain]
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# 'x', 'y' and 'z' are reserved chars
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# They can be used at the discretion of campaign designers
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#ifdef CAMPAIGN_EASTERN_INVASION
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[terrain]
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symbol_image=castle
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id=castle
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name= _ "Castle"
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char=y
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aliasof=W
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[/terrain]
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#endif
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