changed AMLA to use macros

This commit is contained in:
John W. C. McNabb 2005-07-31 20:31:44 +00:00
parent fdf974d01d
commit 53922cffa0
112 changed files with 524 additions and 1159 deletions

28
data/amla.cfg Normal file
View File

@ -0,0 +1,28 @@
#this file contains macros for After Max Level Advancement (AMLA)
#macro to define AMLA adding HP
#define AMLA_TOUGH HP_ADVANCE
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total={HP_ADVANCE}
[/effect]
[/advancement]
#enddef
#macro to define AMLA full healing
#define AMLA_NECROHEAL
[advancement]
max_times=100
id = necroheal
description = _ "necro-heal"
[effect]
apply_to=hitpoints
increase_total=0%
heal_full=yes
[/effect]
[/advancement]
#enddef

View File

@ -48,7 +48,74 @@
side=1
canrecruit=1
controller=human
gold=200
{GOLD 300 200 200}
#ifdef EASY
{INCOME 10 0 0}
{STARTING_VILLAGES 1 10}
#endif
[ai]
passive_leader="yes"
grouping="offensive"
aggression="0.0"
caution="-0.75"
[protect_location]
x=20
y=28
radius="12"
value="20.0"
[/protect_location]
[protect_location]
x=16
y=17
radius="12"
value="10.0"
[/protect_location]
[protect_location]
x=25
y=10
radius="10"
value="10.0"
[/protect_location]
[target]
description=Delfador
value=3.0
[/target]
[protect_unit]
description=Delfador
radius=6
value=20.0
[/protect_unit]
[protect_unit]
description=Konrad
radius=10
value=20.0
[/protect_unit]
[target]
description=Kalenz
value=3.0
[/target]
[protect_unit]
description=Kalenz
radius=4
value=20.0
[/protect_unit]
[avoid]
x="9-23"
y="1-9"
[/avoid]
[avoid]
x="14-19"
y="10-14"
[/avoid]
[avoid]
x="20-40"
y="16-24"
[/avoid]
{ATTACK_DEPTH 5 5 5}
[/ai]
[/side]
#define CROSSROADS_AI_PARAMS
@ -306,6 +373,7 @@ SE - Fort Tahn"
{TRAIT_LOYAL}
[/modifications]
[/unit]
#ifdef NORMAL
[unit]
description=Orcish Archer
generate_description=yes
@ -317,7 +385,20 @@ SE - Fort Tahn"
{TRAIT_LOYAL}
[/modifications]
[/unit]
#endif
#ifdef HARD
[unit]
description=Orcish Archer
generate_description=yes
side=3
x=$trapx{NUM}
y=$trapy{NUM}
type=Orcish Archer
[modifications]
{TRAIT_LOYAL}
[/modifications]
[/unit]
[unit]
description=Troll Whelp
generate_description=yes

View File

@ -72,25 +72,35 @@
[/modifications]
[/unit]
[ai]
village_value=0.0
leader_value=0.0
[target]
description=Delfador
value=3.0
[/target]
[protect_unit]
description=Delfador
radius=6
value=20.0
[/protect_unit]
[protect_unit]
description=Konrad
radius=10
value=20.0
[/protect_unit]
[target]
description=Kalenz
value=3.0
[/target]
[protect_unit]
description=Kalenz
radius=4
value=20.0
[/protect_unit]
[avoid]
x=20-31
y=1-12
[/avoid]
[target]
description=Konrad
value=8.0
[/target]
[protect_unit]
description=Konrad
radius=12
value=40.0
[/protect_unit]
[leader_goal]
x,y=1,1
[/leader_goal]

View File

@ -11,15 +11,8 @@ hitpoints=80
movement_type=undeadfoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=4
alignment=chaotic
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=80
movement_type=treefolk
movement=3
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -9,15 +9,10 @@ hitpoints=42
movement_type=elusivefoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null
@ -112,15 +107,10 @@ get_hit_sound=groan.wav
movement_type=elusivefoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=50
movement_type=smallfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=chaotic
advanceto=null

View File

@ -11,15 +11,10 @@ hitpoints=52
movement_type=elusivefoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null
@ -70,15 +65,10 @@ hitpoints=52
movement_type=elusivefoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=24
movement_type=undeadfly
movement=9
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=68
movement_type=mounted
movement=9
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=54
movement_type=mountainfoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=45
movement_type=undeadfoot
movement=9
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=42
movement_type=smallfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=52
movement_type=deepsea
movement=8
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=neutral
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=48
movement_type=smallfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=75
movement_type=smallfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=48
movement_type=undeadfly
movement=9
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=66
movement_type=undeadfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=35
movement_type=undeadfoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=55
movement_type=orcishfoot
movement=10
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -10,15 +10,8 @@ hitpoints=70
movement_type=drakefly
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=79
movement_type=drakefoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -10,15 +10,8 @@ hitpoints=84
movement_type=drakefly
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
ability=leadership

View File

@ -9,15 +9,8 @@ hitpoints=59
movement_type=drakefoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=lawful
#advanceto=Drake Enforcer

View File

@ -9,15 +9,8 @@ hitpoints=50
movement_type=fly
movement=9
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=71
movement_type=drakefly
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -10,15 +10,8 @@ hitpoints=88
movement_type=drakefoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=50
movement_type=undeadfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=80
movement_type=undeadfoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=4
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=44
movement_type=elusivefoot
movement=7
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=lawful
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=48
movement_type=dwarvishfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=neutral
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=52
movement_type=dwarvishfoot
movement=4
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -11,15 +11,8 @@ hitpoints=75
movement_type=dwarvishfoot
movement=4
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=75
movement_type=dwarvishfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -15,15 +15,8 @@ movement_type=dwarvishfoot
movement=4
num_traits=1
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
ability=steadfast
level=3
alignment=neutral

View File

@ -12,15 +12,8 @@ movement_type=smallfoot
[/resistance]
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=5
alignment=neutral
advanceto=null

View File

@ -11,15 +11,10 @@ hitpoints=60
movement_type=woodland
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null
@ -131,15 +126,10 @@ get_hit_sound=groan.wav
movement_type=woodland
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -11,15 +11,8 @@ movement_type=woodland
movement=5
{LESS_NIMBLE_ELF}
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -10,15 +10,8 @@ hitpoints=63
movement_type=woodland
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=30
movement_type=fly
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -14,15 +14,8 @@ movement_type=woodland
movement=5
{LESS_NIMBLE_ELF}
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=50
movement_type=woodland
movement=10
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -11,15 +11,10 @@ hitpoints=45
movement_type=woodland
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null
@ -137,15 +132,10 @@ get_hit_sound=groan.wav
movement_type=woodland
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -12,15 +12,8 @@ hitpoints=46
movement_type=woodlandfloat
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -12,15 +12,8 @@ movement_type=woodlandfloat
[/resistance]
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=4
alignment=neutral
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=101
movement_type=drakefly
movement=8
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=4
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=1
movement_type=fly
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=0
alignment=neutral
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=1
movement_type=fly
movement=10
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=lawful
advanceto=null

View File

@ -10,15 +10,8 @@ movement_type=none
[/resistance]
movement=1
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=0
alignment=neutral
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=36
movement_type=scuttlefoot
movement=4
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=neutral
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=40
movement_type=scuttlefoot
movement=8
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=neutral
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=26
movement_type=orcishfoot
movement=4
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=40
movement_type=orcishfoot
movement=9
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=chaotic
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=78
movement_type=mounted
movement=7
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -12,15 +12,8 @@ hitpoints=68
movement_type=armoredfoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=4
alignment=lawful
advanceto=null

View File

@ -12,15 +12,10 @@ movement_type=smallfoot
[/resistance]
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=4
alignment=neutral
advanceto=null
@ -118,15 +113,10 @@ get_hit_sound=groan.wav
[/resistance]
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=4
alignment=neutral
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=80
movement_type=largefoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=44
movement_type=fly
movement=9
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=neutral
advanceto=null

View File

@ -10,15 +10,8 @@ hitpoints=46
movement_type=fly
movement=10
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=neutral
advanceto=null

View File

@ -12,15 +12,8 @@ movement_type=smallfoot
[/resistance]
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=64
movement_type=armoredfoot
movement=4
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=45
movement_type=smallfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=lawful
advanceto=null

View File

@ -10,15 +10,8 @@ hitpoints=48
movement_type=mounted
movement=10
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=lawful
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=66
movement_type=undeadfoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -11,15 +11,10 @@ ability=leadership
movement_type=smallfoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null
@ -95,15 +90,10 @@ ability=leadership
movement_type=smallfoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -19,15 +19,10 @@ movement=5
holy=70
[/resistance]
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null
@ -104,15 +99,10 @@ get_hit_sound=groan.wav
holy=70
[/resistance]
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=50
movement_type=smallfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -18,15 +18,8 @@ movement_type=swimmer
[/resistance]
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=49
movement_type=swimmer
movement=7
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -7,15 +7,8 @@ hitpoints=55
movement_type=swimmer
movement=7
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -23,15 +23,8 @@ movement_type=swimmer
[/resistance]
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
ability=steadfast
level=3
alignment=lawful

View File

@ -8,15 +8,8 @@ hitpoints=55
movement_type=swimmer
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -11,15 +11,8 @@ movement_type=swimmer
[/defense]
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -13,15 +13,10 @@ movement_type=naga
[/defense]
movement=7
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null
@ -62,15 +57,10 @@ get_hit_sound=hiss.wav
[/defense]
movement=7
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -7,20 +7,12 @@ image_defensive="undead-necrophage-defend.png"
hitpoints=42
movement_type=undeadfoot
movement=5
experience=65
experience=66
{amla.cfg}
{AMLA_NECROHEAL}
level=2
alignment=chaotic
advanceto=null
[advancement]
max_times=100
id = Satiated
description = _ "satiated"
[effect]
apply_to=hitpoints
increase_total=0%
heal_full=yes
[/effect]
[/advancement]
cost=36
usage=fighter
unit_description= _ "Driven ravenous by an unholy hunger for dead flesh, Necrophages attack their hoped-for food with beast-like ferocity. When they are sated with the flesh of their victims, they simply shrug off all damage sustained as if they had been freshly summoned, to begin their search for flesh again.

View File

@ -8,15 +8,8 @@ hitpoints=32
movement_type=undeadspirit
movement=7
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -16,15 +16,8 @@ ability=leadership
movement_type=smallfoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=68
movement_type=largefoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=neutral
advanceto=null

View File

@ -8,15 +8,12 @@ hitpoints=20
movement_type=smallfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null
@ -76,15 +73,12 @@ hitpoints=20
movement_type=smallfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null
@ -144,15 +138,12 @@ hitpoints=20
movement_type=smallfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=36
movement_type=elusivefoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=50
movement_type=orcishfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -10,15 +10,8 @@ ability=leadership
movement_type=orcishfoot
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=80
movement_type=orcishfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -9,15 +9,10 @@ hitpoints=40
movement_type=elusivefoot
movement=7
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=chaotic
advanceto=null
@ -90,15 +85,10 @@ get_hit_sound=groan.wav
movement_type=elusivefoot
movement=7
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=chaotic
advanceto=null

View File

@ -13,15 +13,8 @@ hitpoints=62
movement_type=elusivefoot
movement=7
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -13,15 +13,8 @@ movement=8
holy=50
[/resistance]
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -6,15 +6,8 @@ hitpoints=35
movement_type=float
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=lawful
advanceto=null

View File

@ -13,15 +13,8 @@ movement_type=smallfoot
[/resistance]
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=lawful
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=43
movement_type=lizard
movement=7
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=25
movement_type=lizard
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=chaotic
advanceto=null

View File

@ -10,15 +10,8 @@ hitpoints=25
movement_type=lizard
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=chaotic
advanceto=null

View File

@ -11,15 +11,8 @@ hitpoints=32
movement_type=lizard
movement=7
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=chaotic
advanceto=null

View File

@ -12,15 +12,8 @@ hitpoints=37
movement_type=swimmer
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=neutral
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=31
movement_type=swimmer
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,8 @@ hitpoints=85
movement_type=deepsea
movement=8
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -13,15 +13,10 @@ movement_type=smallfoot
[/resistance]
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null
@ -157,15 +152,10 @@ get_hit_sound=groan.wav
[/resistance]
movement=6
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=neutral
advanceto=null

View File

@ -9,15 +9,8 @@ hitpoints=86
movement_type=undeadfly
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=4
alignment=chaotic
advanceto=null

View File

@ -7,15 +7,8 @@ hitpoints=44
movement_type=mounted
movement=1
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=2
alignment=neutral
advanceto=null

View File

@ -10,15 +10,8 @@ hitpoints=50
movement_type=undeadfoot
movement=5
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
level=3
alignment=chaotic
advanceto=null

View File

@ -8,15 +8,20 @@ hitpoints=28
movement_type=undeadfoot
movement=4
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null
@ -89,15 +94,20 @@ hitpoints=28
movement_type=undeadfoot
movement=4
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null
@ -173,15 +183,20 @@ hitpoints=28
movement_type=undeadfoot
movement=4
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null
@ -258,15 +273,20 @@ hitpoints=28
movement_type=undeadfoot
movement=4
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null
@ -342,15 +362,20 @@ hitpoints=28
movement_type=undeadfoot
movement=4
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null
@ -426,15 +451,20 @@ hitpoints=28
movement_type=undeadfoot
movement=4
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null
@ -510,15 +540,20 @@ hitpoints=28
movement_type=undeadfoot
movement=4
experience=100
[advancement]
max_times=100
id = tough
description = _ "tough"
[effect]
apply_to=hitpoints
increase_total=3
[/effect]
[/advancement]
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
{amla.cfg}
{AMLA_TOUGH 3}
level=1
alignment=chaotic
advanceto=null

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