From 53fd31554ae836e0660e1b2f80ef2f0f5b47dfa9 Mon Sep 17 00:00:00 2001 From: Celtic Minstrel Date: Fri, 29 Jul 2016 12:43:20 -0400 Subject: [PATCH] Update RELEASE_NOTES (Mainly spelling and grammar fixes, a few clarifications) --- RELEASE_NOTES | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/RELEASE_NOTES b/RELEASE_NOTES index 8f4b64e3de0..ae06e8f4da1 100644 --- a/RELEASE_NOTES +++ b/RELEASE_NOTES @@ -19,22 +19,22 @@ Example contents. [/rasection] [rasection="Support for SDL 1.2 has been dropped"] -SDL version 1.2.x has been removed in favour of SDL version 2.0.x. The build systems have been and all code has been removed that utilised verions 1.2.x. +SDL version 1.2.x has been removed in favour of SDL version 2.0.x. The build systems have been updated and all code has been removed that utilized versions 1.2.x. [/rasection] [rasection="WML/Lua compatibility changes and deprecations"] [list] -[*] It's no longer possible tp specify current_player= in [side], it's till possible to query current_player in in froma side though. To specify a sides name use side_name= -[*]Wesnoth doesnt allow special charactes like ,?;:'" in unit type ids anymore. +[*] It's no longer possible to specify current_player= in [side], but it's still possible to query current_player from a side. To specify a side's name, use side_name= +[*]Wesnoth doesn't allow special characters like ,?;:'" in unit type ids anymore. [*] Name generator syntax changes -[*]wesnoth.select_hex wesnoth.highlight_hex changes +[*]Changes to wesnoth.select_hex and wesnoth.highlight_hex. The former is deprecated, while the latter is no longer deprecated but has different behaviour. To duplicate the behaviour of select_hex, highlight_hex may be used along with the new select_unit function. [/list] [/rasection] [rasection="New lua/wml features"] [list] [*] You can now specify special locations in the map editor which can then be queried via wesnoth.special_locations or placement= in [unit] -[*] [lua] now allows a [args] subtag also outside events. +[*][lua] now allows an [args] subtag even outside events. [/list] [/rasection] @@ -89,7 +89,7 @@ KNOWN BUGS [b]General bugs:[/b] [list] -[*]Crashes may occur during loadingscree. If those crashes happen to you, you can disable the loadingscreen animation by addding disable_loadingscreen_animation=yes in your preferences file. +[*]Crashes may occur during the loading screen. If those crashes happen to you, you can disable the loading screen animation by addding disable_loading screen_animation=yes in your preferences file. [*]The MP server has trouble with Local player types in campaigns (bug [bug]21965[/bug]). We have decided to postpone dealing with this. In the meantime, you might try assigning such sides to the host, or running multiple instances of Wesnoth. [*]Wesnoth does not exist on the panel (bug [bug]24202[/bug]). [*]"Name of Game" bleeds onto "Player/Type" label when leaving/entering the app (bug [bug]24437[/bug]).