From 54b30306768910d1ac9663f3f7b421f3842a061f Mon Sep 17 00:00:00 2001 From: mattsc Date: Thu, 22 May 2014 19:50:48 -0700 Subject: [PATCH] MAI test scenarios: fight_on_without_leader -> defeat_condition Necessary due to a recent change how the victory conditions are evaluated. --- data/ai/micro_ais/scenarios/animals.cfg | 12 ++++++------ data/ai/micro_ais/scenarios/bottleneck_defense.cfg | 2 +- data/ai/micro_ais/scenarios/protect_unit.cfg | 2 +- data/ai/micro_ais/scenarios/wolves.cfg | 4 ++-- 4 files changed, 10 insertions(+), 10 deletions(-) diff --git a/data/ai/micro_ais/scenarios/animals.cfg b/data/ai/micro_ais/scenarios/animals.cfg index adf209a6550..b84c13945ee 100644 --- a/data/ai/micro_ais/scenarios/animals.cfg +++ b/data/ai/micro_ais/scenarios/animals.cfg @@ -55,7 +55,7 @@ side=2 controller=ai no_leader=yes - fight_on_without_leader=yes + defeat_condition=no_units_left persistent=no team_name=forest @@ -69,7 +69,7 @@ side=3 controller=ai no_leader=yes - fight_on_without_leader=yes + defeat_condition=no_units_left persistent=no team_name=ghasts @@ -83,7 +83,7 @@ side=4 controller=ai no_leader=yes - fight_on_without_leader=yes + defeat_condition=no_units_left persistent=no team_name=spiders @@ -97,7 +97,7 @@ side=5 controller=ai no_leader=yes - fight_on_without_leader=yes + defeat_condition=no_units_left persistent=no team_name=yetis @@ -111,7 +111,7 @@ side=6 controller=ai no_leader=yes - fight_on_without_leader=yes + defeat_condition=no_units_left persistent=no team_name=wolves @@ -125,7 +125,7 @@ side=7 controller=ai no_leader=yes - fight_on_without_leader=yes + defeat_condition=no_units_left persistent=no team_name=whelps,forest diff --git a/data/ai/micro_ais/scenarios/bottleneck_defense.cfg b/data/ai/micro_ais/scenarios/bottleneck_defense.cfg index 61178c9767b..50b83d4922b 100644 --- a/data/ai/micro_ais/scenarios/bottleneck_defense.cfg +++ b/data/ai/micro_ais/scenarios/bottleneck_defense.cfg @@ -16,7 +16,7 @@ controller=ai id=LuaAI type=Lieutenant - fight_on_without_leader=yes + defeat_condition=no_units_left persistent=no canrecruit=yes diff --git a/data/ai/micro_ais/scenarios/protect_unit.cfg b/data/ai/micro_ais/scenarios/protect_unit.cfg index 2d166506b8a..3b3c33b578d 100644 --- a/data/ai/micro_ais/scenarios/protect_unit.cfg +++ b/data/ai/micro_ais/scenarios/protect_unit.cfg @@ -33,7 +33,7 @@ id=Koorzhar type=Lieutenant persistent=no - fight_on_without_leader=yes + defeat_condition=no_units_left team_name=Koorzhar user_team_name= _ "team_name^Koorzhar" diff --git a/data/ai/micro_ais/scenarios/wolves.cfg b/data/ai/micro_ais/scenarios/wolves.cfg index 010c2625821..7c2f9aa1a09 100644 --- a/data/ai/micro_ais/scenarios/wolves.cfg +++ b/data/ai/micro_ais/scenarios/wolves.cfg @@ -34,7 +34,7 @@ side=2 controller=ai no_leader=yes - fight_on_without_leader=yes + defeat_condition=no_units_left persistent=no team_name=wolves @@ -48,7 +48,7 @@ side=3 controller=ai no_leader=yes - fight_on_without_leader=yes + defeat_condition=no_units_left persistent=no team_name=wolves3