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https://github.com/wesnoth/wesnoth
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Adding in new wooden floor terrain.
No transitions yet, but that won't be noticed in most cases.
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@ -105,6 +105,7 @@ Version 1.9.0-svn:
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* adjusted all underground terrain to harmonize with other terrains
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* improved mini-map appearance for most chasm, wall and grass terrains
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* stone path now matches other terrains
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* added wooden floor terrain
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* Terrain WML
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* rename TRANSITION_RESTRICTED and TRANSITION_RESTRICTED2 to
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OVERLAY_ROTATION_RESTRICTED and OVERLAY_ROTATION_RESTRICTED2
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data/core/images/terrain/interior/wood-regular.png
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data/core/images/terrain/interior/wood-regular.png
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data/core/images/terrain/interior/wood-regular2.png
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data/core/images/terrain/interior/wood-regular2.png
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data/core/images/terrain/interior/wood-regular3.png
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@ -351,6 +351,7 @@
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{TERRAIN_BASE_RANDOM Ha hills/snow}
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{TERRAIN_BASE_RANDOM Iwr interior/wood-regular}
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# Water base terrains
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{OVERLAY_L Wwr -518 water/reef}
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@ -693,6 +693,19 @@
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[/terrain_type]
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#
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# ## Interior ##
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#
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[terrain_type]
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symbol_image=interior/wood-regular
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name= _ "wood_floor"
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string=Iwr
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aliasof=_Gt
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editor_group=flat
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[/terrain_type]
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#
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# ## Underground ##
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#
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@ -828,7 +841,7 @@
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#
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[terrain_type]
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symbol_image=unwalkable/chasm
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symbol_image=unwalkable/chasm
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editor_image=unwalkable/chasm-tile
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id=canyon
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name= _ "Chasm"
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@ -848,7 +861,7 @@
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#[/terrain_type]
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[terrain_type]
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symbol_image=unwalkable/abyss
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symbol_image=unwalkable/abyss
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editor_image=unwalkable/abyss-tile
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id=abyss
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name= _ "Ethereal Abyss"
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@ -858,7 +871,7 @@
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[/terrain_type]
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[terrain_type]
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symbol_image=unwalkable/lava
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symbol_image=unwalkable/lava
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editor_image=unwalkable/lava-chasm-tile
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id=lava_chasm
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name= _ "Lava chasm"
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@ -1675,7 +1688,7 @@
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# ######## Basic Stone Bridge
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[terrain_type]
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symbol_image=bridge/stonebridge-n-s-tile
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symbol_image=bridge/stone-basic-s-n-tile
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id=stone_bridge
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name= _ "Bridge"
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string=^Bsb|
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@ -1686,7 +1699,7 @@
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[/terrain_type]
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[terrain_type]
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symbol_image=bridge/stonebridge-se-nw-tile
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symbol_image=bridge/stone-basic-se-nw-tile
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id=stone_bridge
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name= _ "Bridge"
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string=^Bsb\
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@ -1697,7 +1710,7 @@
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[/terrain_type]
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[terrain_type]
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symbol_image=bridge/stonebridge-ne-sw-tile
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symbol_image=bridge/stone-basic-sw-ne-tile
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id=stone_bridge
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name= _ "Bridge"
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string=^Bsb/
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@ -27,9 +27,10 @@ Version 1.9.0-svn:
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* Graphics:
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* New Terrains: stone-wall-lit, snowy castle, snowy fort, desert castle,
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tropical water, dead grass, dark dirt, mine rail tracks, dry hills,
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etherial abyss, clean cobbled road, dark flagstones mainlined from UtBS.
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etherial abyss, clean cobbled road, dark flagstones mainlined from UtBS
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and, wood floor.
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* Improved Terrains: animated water, grass, savanna, desert road, cobbled
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road, human city village.
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road, human city village, overgrown path.
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* New Portraits: Orc Archer, Crossbowman, Slurbow, Slayer, Orc Grunt line
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alternates #4, #5 and #6, Draug and alternate, Ghoul, Skeleton Archer line
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Giant Mudcrawler, Orc Leader/Ruler, an alternate Leader and Sovereign,
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