diff --git a/changelog b/changelog index c7f52f37910..e79a0b0087b 100644 --- a/changelog +++ b/changelog @@ -105,6 +105,7 @@ Version 1.9.0-svn: * adjusted all underground terrain to harmonize with other terrains * improved mini-map appearance for most chasm, wall and grass terrains * stone path now matches other terrains + * added wooden floor terrain * Terrain WML * rename TRANSITION_RESTRICTED and TRANSITION_RESTRICTED2 to OVERLAY_ROTATION_RESTRICTED and OVERLAY_ROTATION_RESTRICTED2 diff --git a/data/core/images/terrain/interior/wood-regular.png b/data/core/images/terrain/interior/wood-regular.png new file mode 100644 index 00000000000..92cb1a91a0b Binary files /dev/null and b/data/core/images/terrain/interior/wood-regular.png differ diff --git a/data/core/images/terrain/interior/wood-regular2.png b/data/core/images/terrain/interior/wood-regular2.png new file mode 100644 index 00000000000..cebcb8c8d0b Binary files /dev/null and b/data/core/images/terrain/interior/wood-regular2.png differ diff --git a/data/core/images/terrain/interior/wood-regular3.png b/data/core/images/terrain/interior/wood-regular3.png new file mode 100644 index 00000000000..e3a764ca3ec Binary files /dev/null and b/data/core/images/terrain/interior/wood-regular3.png differ diff --git a/data/core/terrain-graphics.cfg b/data/core/terrain-graphics.cfg index 596fb77902b..1f84781f535 100644 --- a/data/core/terrain-graphics.cfg +++ b/data/core/terrain-graphics.cfg @@ -351,6 +351,7 @@ {TERRAIN_BASE_RANDOM Ha hills/snow} +{TERRAIN_BASE_RANDOM Iwr interior/wood-regular} # Water base terrains {OVERLAY_L Wwr -518 water/reef} diff --git a/data/core/terrain.cfg b/data/core/terrain.cfg index 17da4c1bd84..bba7b6fab79 100644 --- a/data/core/terrain.cfg +++ b/data/core/terrain.cfg @@ -693,6 +693,19 @@ [/terrain_type] +# +# ## Interior ## +# + +[terrain_type] + symbol_image=interior/wood-regular + name= _ "wood_floor" + string=Iwr + aliasof=_Gt + editor_group=flat +[/terrain_type] + + # # ## Underground ## # @@ -828,7 +841,7 @@ # [terrain_type] - symbol_image=unwalkable/chasm + symbol_image=unwalkable/chasm editor_image=unwalkable/chasm-tile id=canyon name= _ "Chasm" @@ -848,7 +861,7 @@ #[/terrain_type] [terrain_type] - symbol_image=unwalkable/abyss + symbol_image=unwalkable/abyss editor_image=unwalkable/abyss-tile id=abyss name= _ "Ethereal Abyss" @@ -858,7 +871,7 @@ [/terrain_type] [terrain_type] - symbol_image=unwalkable/lava + symbol_image=unwalkable/lava editor_image=unwalkable/lava-chasm-tile id=lava_chasm name= _ "Lava chasm" @@ -1675,7 +1688,7 @@ # ######## Basic Stone Bridge [terrain_type] - symbol_image=bridge/stonebridge-n-s-tile + symbol_image=bridge/stone-basic-s-n-tile id=stone_bridge name= _ "Bridge" string=^Bsb| @@ -1686,7 +1699,7 @@ [/terrain_type] [terrain_type] - symbol_image=bridge/stonebridge-se-nw-tile + symbol_image=bridge/stone-basic-se-nw-tile id=stone_bridge name= _ "Bridge" string=^Bsb\ @@ -1697,7 +1710,7 @@ [/terrain_type] [terrain_type] - symbol_image=bridge/stonebridge-ne-sw-tile + symbol_image=bridge/stone-basic-sw-ne-tile id=stone_bridge name= _ "Bridge" string=^Bsb/ diff --git a/players_changelog b/players_changelog index c43594a1a62..743ee49c5d7 100644 --- a/players_changelog +++ b/players_changelog @@ -27,9 +27,10 @@ Version 1.9.0-svn: * Graphics: * New Terrains: stone-wall-lit, snowy castle, snowy fort, desert castle, tropical water, dead grass, dark dirt, mine rail tracks, dry hills, - etherial abyss, clean cobbled road, dark flagstones mainlined from UtBS. + etherial abyss, clean cobbled road, dark flagstones mainlined from UtBS + and, wood floor. * Improved Terrains: animated water, grass, savanna, desert road, cobbled - road, human city village. + road, human city village, overgrown path. * New Portraits: Orc Archer, Crossbowman, Slurbow, Slayer, Orc Grunt line alternates #4, #5 and #6, Draug and alternate, Ghoul, Skeleton Archer line Giant Mudcrawler, Orc Leader/Ruler, an alternate Leader and Sovereign,