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Wesbowl: the respawned units are fully healed again (bug #7776)
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@ -1,6 +1,8 @@
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Version 1.2.2-svn:
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* user interface:
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* made some tooltips visible again (bug #6702 and bug #8380)
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* multiplayer maps:
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* Wesbowl: the respawned units are fully healed again (bug #7776)
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Version 1.2.2:
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* campaigns:
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@ -706,6 +706,7 @@ Defeat:
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[effect]
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apply_to=hitpoints
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increase_total=-25%
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heal_full=yes
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[/effect]
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#in case of Orcish Slayers
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[effect]
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@ -736,8 +737,6 @@ Defeat:
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[/else]
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[/if]
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{VARIABLE unit.hitpoints "-"}
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[unstore_unit]
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find_vacant=yes
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variable=unit
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