Wesbowl: the respawned units are fully healed again (bug #7776)

This commit is contained in:
Mark de Wever 2007-02-21 20:57:34 +00:00
parent 5f8892ebc5
commit 55cf45c27d
2 changed files with 3 additions and 2 deletions

View File

@ -1,6 +1,8 @@
Version 1.2.2-svn:
* user interface:
* made some tooltips visible again (bug #6702 and bug #8380)
* multiplayer maps:
* Wesbowl: the respawned units are fully healed again (bug #7776)
Version 1.2.2:
* campaigns:

View File

@ -706,6 +706,7 @@ Defeat:
[effect]
apply_to=hitpoints
increase_total=-25%
heal_full=yes
[/effect]
#in case of Orcish Slayers
[effect]
@ -736,8 +737,6 @@ Defeat:
[/else]
[/if]
{VARIABLE unit.hitpoints "-"}
[unstore_unit]
find_vacant=yes
variable=unit