Some fixes in TSG's Return to Kerlath scenario

This commit is contained in:
Dimitar Ilccov 2007-09-20 14:21:04 +00:00
parent 734dab437b
commit 56ff59e1d7

View File

@ -116,6 +116,7 @@
canrecruit=1
[ai]
passive_leader=yes
recruitment_pattern= scout, fighter, fighter
{QUANTITY aggression 0.3 0.4 0.5}
{ATTACK_DEPTH 3 4 5}
@ -139,8 +140,9 @@
description=Plynry
user_description= _ "Plynry"
unrenamable=yes
[ai]
passive_leader=yes
[/ai]
team_name=South_Guard
controller=ai
{CUSTOM_SG_FLAG}
@ -150,14 +152,8 @@
fog=no
shroud=no
canrecruit=0
{SG_GUARD (Spearman) (Border Guard) (_"Border Guard") 1 8 6}
{SG_GUARD (Spearman) (Border Guard) (_"Border Guard") 1 10 6}
{SG_GUARD (Bowman) (Border Guard) (_"Border Guard") 1 10 2}
{SG_GUARD (Bowman) (Border Guard) (_"Border Guard") 1 10 3}
{SG_GUARD (Bowman) (Border Guard) (_"Border Guard") 1 11 3}
recruit=
canrecruit=1
[/side]
[event]
@ -243,11 +239,19 @@
{CLEAR_VARIABLE deoran_store}
{FULL_HEAL description=Deoran}
{GENERIC_UNIT 2 Trapper 6 43}
[/event]
[event]
name=start
{SG_GUARD (Spearman) (Border Guard) (_"Border Guard") 3 8 6}
{SG_GUARD (Spearman) (Border Guard) (_"Border Guard") 3 10 6}
{SG_GUARD (Bowman) (Border Guard) (_"Border Guard") 3 10 2}
{SG_GUARD (Bowman) (Border Guard) (_"Border Guard") 3 10 3}
{SG_GUARD (Bowman) (Border Guard) (_"Border Guard") 3 11 3}
[recall]
description=Ethiliel
[/recall]
@ -257,8 +261,10 @@
[/recall]
[message]
side=2
canrecruit=0
image="portraits/Nicholas_Kerpan/human-poacher.png"
message= _ "Tharzo! That meddler who killed the Afalas brothers approaches from the south. His men and horses look worn out."
message= _ "Tharzo! That meddler who killed the Urza brothers approaches from the south. His men and horses look worn out."
[/message]
[message]