diff --git a/src/multiplayer_lobby.cpp b/src/multiplayer_lobby.cpp index 4484b810671..c63703b93ba 100644 --- a/src/multiplayer_lobby.cpp +++ b/src/multiplayer_lobby.cpp @@ -521,10 +521,9 @@ void gamebrowser::set_game_items(const config& cfg, const config& game_config) if (*level_cfg) { games_.back().map_info = _("Campaign:"); games_.back().map_info += " "; - games_.back().map_info += game["mp_scenario_name"].str(); - games_.back().map_info += " ("; games_.back().map_info += (*level_cfg)["name"].str(); - games_.back().map_info += ")"; + games_.back().map_info += " —"; + games_.back().map_info += game["mp_scenario_name"].str(); // Difficulty. const std::vector difficulties = @@ -538,8 +537,6 @@ void gamebrowser::set_game_items(const config& cfg, const config& game_config) if (difficulty == game["difficulty_define"]) { gui2::tlegacy_menu_item menu_item(difficulty_options[index]); games_.back().map_info += " — "; - games_.back().map_info += _("Difficulty:"); - games_.back().map_info += " "; games_.back().map_info += menu_item.label(); games_.back().map_info += " "; games_.back().map_info += menu_item.description();