From 5c0714648af99bd95c358c791e022d985fc98461 Mon Sep 17 00:00:00 2001 From: Daniel Foerster Date: Sun, 16 Jul 2023 13:42:10 -0500 Subject: [PATCH] doc: proofreading fixes for changelog.md (#7798) Primarily fixes for 1.17.19 changelog, but caught a few old typos as well. --- changelog.md | 42 +++++++++++++++++++++--------------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/changelog.md b/changelog.md index ef6936e15c5..e603a0dd4c2 100644 --- a/changelog.md +++ b/changelog.md @@ -25,14 +25,14 @@ * Updated translations: British English, Czech, Finnish, French, Portuguese (Brazil) ### Units * Rebels: - * Elvish Fighter - xp cost changed from 40 to 37, and new updated sprite and animations + * Elvish Fighter - xp changed from 40 to 37, and new updated sprite and animations * Merman Hunter - xp changed from 35 to 33. * Elvish Scout - xp changed from 32 to 42. * Elvish Hero - xp changed from 90 to 80. * Elvish Captain - xp changed from 90 to 85. * Elvish Marksman - cost changed from 31 to 34. * Elvish Ranger - xp changed from 90 to 85. - * Elvish Rider - ranged damage changed from 9 to 11, hp changed form 46 to 49, cost changed from 28 to 35, xp changed from 53 to 75. + * Elvish Rider - ranged damage changed from 9 to 11, hp changed from 46 to 49, cost changed from 28 to 35, xp changed from 53 to 75. * Elvish Druid - cost changed from 27 to 25, xp changed from 80 to 85. * Elvish Sorceress - cost changed from 32 to 34, xp changed from 100 to 90. * Elder Wose - cost changed from 27 to 28, xp changed from 100 to 80. @@ -42,9 +42,9 @@ * Elvish Marshal - hp changed from 62 to 68, cost changed from 54 to 67. * Elvish Sharpshooter - ranged damage changed from 10 to 12. cost changed from 51 to 62. * Elvish Avenger - ranged damage changed from 10 to 11, hp changed from 55 to 59, cost changed from 53 to 66. - * Elvish Outrider - ranged damage changed from 8 to 11, melee damage changed from 7 to 8, hp changed form 57 to 60, cost changed from 43 to 58. - * Elvish Shyde - hp changed from 46 to 51, melee damage changed from 6 to 7, ranged slow (entangle) changed from 6 to 8, ranged magical (thorns) changed from 8 to 14, cost changed from 52 to 69. - * Elvish Enchantress - cost changed from 55 to 70, ranged slow damage changed from 5 to 7, ranged magical damage changed from 9 to 13, xp changed from 180 to 180. + * Elvish Outrider - ranged damage changed from 8 to 11, melee damage changed from 7 to 8, hp changed from 57 to 60, cost changed from 43 to 58. + * Elvish Shyde - hp changed from 46 to 51, melee damage changed from 6 to 7, ranged slow (entangle) damage changed from 6 to 8, ranged magical (thorns) damage changed from 8 to 14, cost changed from 52 to 69. + * Elvish Enchantress - cost changed from 55 to 70, ranged slow damage changed from 5 to 7, ranged magical damage changed from 9 to 13. * Ancient Wose - cost changed from 48 to 50. * Merman Entangler - cost changed from 46 to 42. * Javelineer - cost changed from 48 to 55. @@ -62,7 +62,7 @@ * Dread Bat - cost changed from 34 to 32. * Draug - cost changed from 47 to 70. * Lich - cost changed from 50 to 90. - * Necromancer - ranged cold damage changed from 17 to 19, ranged arcane damage changed from 12 to 16, hp changed to 76, impact resistance changed to 10%, cost changed from 50 to 90. + * Necromancer - ranged cold damage changed from 17 to 19, ranged arcane damage changed from 12 to 16, hp changed to 76, impact resistance changed from 0% to 10%, cost changed from 50 to 90. * Nightgaunt - cost changed from 52 to 71. * Specter - cost changed from 52 to 78. * Ghast - melee damage changed from 10 to 12, cost changed from 43 to 50. @@ -92,7 +92,7 @@ * Armageddon Drake - cost changed from 85 to 118. * Dunefolk: * Dune Burner - hp changed from 34 to 35, xp changed from 40 to 37. - * Dune Herbalist - cost changed from 14 to 13, xp changed for 39 to 36. + * Dune Herbalist - cost changed from 14 to 13, xp changed from 39 to 36. * Dune Rider - hp changed from 34 to 33, xp changed from 47 to 49. * Dune Rover - hp changed from 32 to 33, xp changed from 43 to 40. * Dune Soldier - cost changed from 18 to 17, xp changed from 43 to 39. @@ -112,7 +112,7 @@ * Naga Ringcaster - hp changed from 40 to 41, cost changed from 22 to 24, ranged damage changed from 7 to 8, xp changed from 70 to 62. * Dune Blademaster - hp changed from 69 to 76. * Dune Spearmaster - hp changed from 67 to 68. - * Dune Cataphract - mace melee attack damage changed from 14 to 15, lance damage changed from 13 to 14, cost changed from 62 to 65 cost changed from 62 to 69. + * Dune Cataphract - mace melee attack damage changed from 14 to 15, lance damage changed from 13 to 14, cost changed from 62 to 69. * Dune Harrier - cost changed from 47 to 50. * Dune Sky Hunter - cost changed from 50 to 54. * Knalgan Alliance: @@ -125,7 +125,7 @@ * Gryphon Rider - cost changed from 24 to 23, xp changed from 38 to 46. * Dwarvish Steelclad - xp changed from 74 to 88. * Dwarvish Thunderguard - cost changed from 27 to 24, xp changed from 95 to 65. - * Dwarvish Stalwart - hp changed from54 to 59, ranged damage changed from 8 to 9, xp changed from 85 to 78. + * Dwarvish Stalwart - hp changed from 54 to 59, ranged damage changed from 8 to 9, xp changed from 85 to 78. * Outlaw - cost changed from 26 to 24, hp changed from 42 to 47, xp changed from 77 to 71. * Rogue - xp changed from 70 to 80, cost changed from 24 to 25. * Trapper - hp changed from 45 to 49, melee damage changed from 4 to 5, xp changed from 65 to 73. @@ -140,11 +140,11 @@ * Northerners: * Orcish Archer - xp changed from 30 to 32. * Naga Fighter - xp changed from 32 to 33. - * Wolf Rider - xp change from 30 to 34. + * Wolf Rider - xp changed from 30 to 34. * Orcish Warrior - cost changed from 26 to 23, xp changed from 60 to 67. * Goblin Pillager - cost changed from 28 to 31. * Troll - cost changed from 27 to 25, xp changed from 66 to 58. - * Troll Rocklobber - ranged damage changed from 17 to 19, hp changed form 51 to 53. + * Troll Rocklobber - ranged damage changed from 17 to 19, hp changed from 51 to 53. * Naga Warrior - cost changed from 24 to 22, xp changed from 66 to 56. * Orcish Crossbowman - melee damage changed from 4 to 6, ranged pierce damage changed from 8 to 9, hp changed from 43 to 46, cost changed from 21 to 22, xp changed from 80 to 43. * Orcish Slayer - cost changed from 26 to 21, xp changed from 64 to 62. @@ -163,22 +163,22 @@ * Javelineer - ranged damage increased from 11 to 13, cost changed from 25 to 24. * Pikeman - cost changed from 25 to 24, xp changed from 65 to 69. * Swordsman - xp changed from 60 to 80. - * Knight - cost changed from 38 to 56, but I'm inclined to leave it at 50 to the fun of AoH WC players, xp changed from 120 to 100. + * Knight - cost changed from 38 to 50, xp changed from 120 to 100. * Lancer - cost changed from 44 to 47. * Shock Trooper - cost changed from 35 to 28, xp changed from 110 to 65. * Red Mage - cost changed from 38 to 35, xp changed from 100 to 83. * White Mage - cost changed from 38 to 31, xp changed from 136 to 75. * Dragoon - cost changed from 28 to 29, xp changed from 95 to 80. * Longbowman - cost changed from 26 to 23, xp changed from 68 to 65. - * Duelist - xp changed from 90 to 80, price changed form 29 to 31. + * Duelist - cost changed from 29 to 31, xp changed from 90 to 80. * Merman Warrior - cost changed from 26 to 24, xp changed from 80 to 60. * Lieutenant - cost changed from 34 to 31, xp changed from 80 to 85. * Halberdier - cost changed from 44 to 52. - * Royal Guard - cost changed from 44 to 61 + * Royal Guard - cost changed from 44 to 61. * Grand Knight - hp changed from 78 to 84, lance damage changed from 17 to 19, cost changed from 58 to 86. * Paladin - hp changed from 65 to 77, lance damage changed from 15 to 16, melee damage changed from 8 to 9, cost changed from 58 to 82. - * Iron Mauler cost changed from 50 to 49. - * Arch Mage - cost changed from 59 to 63 xp changed from 220 to 150. + * Iron Mauler - cost changed from 50 to 49. + * Arch Mage - cost changed from 59 to 63, xp changed from 220 to 150. * Mage of Light - cost changed from 60 to 59. * Cavalier - cost changed from 52 to 62. * Master Bowman - cost changed from 46 to 50. @@ -1033,9 +1033,9 @@ * Moved Naga guardian line from UtBS to core, and made some revisions * Dune Apothecary experience needed to level up changed from 100 to 65 * Dune Captain experience needed to level up changed from 86 to 75 - * Dune Herbalist cost changed form 15 to 14 - * Dune Horse Archer experience needed to level up changed form 70 to 65 - * Naga Sicarius hp changed form 55 to 53 and melee damage changed form 9 to 6, new special "deflect" added to melee attack + * Dune Herbalist cost changed from 15 to 14 + * Dune Horse Archer experience needed to level up changed from 70 to 65 + * Naga Sicarius hp changed from 55 to 53 and melee damage changed from 9 to 6, new special "deflect" added to melee attack * Fire Guardian can now level into Fire Wraith, experience needed to level up for Fire Guardian changed from 50 to 29 * Revised statistics of all animal horses, Bay Horse can now level into Great Horse ### Wesnoth Formula Language @@ -2538,7 +2538,7 @@ the lich brothers and Krash got more gold. * Sceptre of Fire: * S4: a cave entrance has been added. - * S5: Gryphon Riders are now available starting form S5 (formerly S3). + * S5: Gryphon Riders are now available starting from S5 (formerly S3). * S7: it's now impossible to kill all pursuers. * Secrets of the Ancients: * Fix dialog said by wrong unit & revert previous fix (issue #3294). @@ -3426,7 +3426,7 @@ ### Editor * Fixed a crash when placing units. * Restored the ability to preview different ToDs. Note this still does not - work when invoked form the Custom ToD window. + work when invoked from the Custom ToD window. * Fixed editor sides not having the correct side number. * Redesigned Windows, Areas, and Sides menus. * The Windows menu will now display maps starting from 1 rather than 0.