Use empty() instead of comparing size() with 0.

Issue found by cppcheck.
This commit is contained in:
Mark de Wever 2010-01-03 18:44:45 +00:00
parent c5ec758142
commit 5c3d0c1901
2 changed files with 2 additions and 2 deletions

View File

@ -284,7 +284,7 @@ const std::vector<game_config::server_info>& server_list()
static std::vector<game_config::server_info> pref_servers;
if(pref_servers.empty()) {
std::vector<game_config::server_info> &game_servers = game_config::server_list;
VALIDATE(game_servers.size() > 0, _("No server has been defined."));
VALIDATE(!game_servers.empty(), _("No server has been defined."));
pref_servers.insert(pref_servers.begin(), game_servers.begin(), game_servers.end());
foreach (const config &server, get_prefs()->child_range("server")) {
game_config::server_info sinf;

View File

@ -1210,7 +1210,7 @@ bool show_theme_dialog(display& disp)
{
int action = 0;
std::vector<std::string> options = disp.get_theme().get_known_themes();
if(options.size()){
if(!options.empty()){
std::string current_theme=_("Saved Theme Preference: ")+preferences::theme();
action = gui::show_dialog(disp,NULL,"",current_theme,gui::OK_CANCEL,&options);
if(action >= 0){