Delete two more empty sides

This commit is contained in:
Simon Forsyth 2012-07-15 22:20:58 +00:00
parent c25ea99e3a
commit 5c79ae147c

View File

@ -82,26 +82,84 @@
user_team_name=_"Allies"
[/side]
#Side=4 empty side
#Side=4 vampire bats (white)
[side]
side=4
no_leader=yes
gold=0
income=0
{NO_INCOME}
color=white
controller=ai
shroud=no
fog=no
team_name=enemies
user_team_name=_"Enemies"
#ifdef EASY
recruit=Vampire Bat, Blood Bat
#endif
#ifdef NORMAL
recruit=Vampire Bat, Blood Bat, Dread Bat
#endif
#ifdef HARD
recruit=Vampire Bat, Blood Bat, Dread Bat
#endif
[ai]
aggression=0.8
caution=0.1
village_value=0
# AI will attack a weak unit with a max of 3,4,5 units
# depending on the difficulty (default=5)
{ATTACK_DEPTH 3 4 5}
recruitment_pattern=scout
recruitment_ignore_bad_combat=yes
#bats can't go down SW tunnel
[avoid]
x,y=24-42, 23-50
[/avoid]
#bats cant go west and attack dwarves
[avoid]
x,y=33-35,13-15
[/avoid]
passive_leader=yes
[/ai]
[/side]
#Side=5 empty side
#Side=5 Secrets & Tentacles (brown)
[side]
side=5
no_leader=yes
gold=0
income=0
controller=ai
shroud=no
shroud=yes
fog=no
team_name=enemies
user_team_name=_"Enemies"
color=brown
[ai]
# AI will attack a weak unit with a max of 4,5,6 units
# depending on the difficulty (default=5)
{ATTACK_DEPTH 3 4 5}
aggression=0.90
caution=0.10
[/ai]
[target]
id=Kaleh
value=20
[/target]
[/side]
#Side=6 dwarf 2 (main base guards)
@ -111,6 +169,7 @@
id=Dwarf Chieftain
name= _ "Dwarf Chieftain"
canrecruit=yes
color=purple
x=6
y=16
side=6
@ -167,90 +226,11 @@
{FLAG_VARIANT knalgan}
[/side]
#Side=7 Secrets & Tentacles (brown)
[side]
side=7
no_leader=yes
gold=0
income=0
controller=ai
shroud=yes
fog=no
team_name=enemies
user_team_name=_"Enemies"
color=brown
[ai]
# AI will attack a weak unit with a max of 4,5,6 units
# depending on the difficulty (default=5)
{ATTACK_DEPTH 3 4 5}
aggression=0.90
caution=0.10
[/ai]
[target]
id=Kaleh
value=20
[/target]
[/side]
#Side=8 vampire bats (white)
[side]
side=8
no_leader=yes
gold=0
{NO_INCOME}
controller=ai
shroud=no
fog=no
team_name=enemies
user_team_name=_"Enemies"
#ifdef EASY
recruit=Vampire Bat, Blood Bat
#endif
#ifdef NORMAL
recruit=Vampire Bat, Blood Bat, Dread Bat
#endif
#ifdef HARD
recruit=Vampire Bat, Blood Bat, Dread Bat
#endif
[ai]
aggression=0.8
caution=0.1
village_value=0
# AI will attack a weak unit with a max of 3,4,5 units
# depending on the difficulty (default=5)
{ATTACK_DEPTH 3 4 5}
recruitment_pattern=scout
recruitment_ignore_bad_combat=yes
#bats can't go down SW tunnel
[avoid]
x,y=24-42, 23-50
[/avoid]
#bats cant go west and attack dwarves
[avoid]
x,y=33-35,13-15
[/avoid]
passive_leader=yes
[/ai]
[/side]
#ifdef EASY
{LIMIT_CONTEMPORANEOUS_RECRUITS 8 "Vampire Bat" 2}
{LIMIT_CONTEMPORANEOUS_RECRUITS 8 "Blood Bat" 2}
{LIMIT_CONTEMPORANEOUS_RECRUITS 4 "Vampire Bat" 2}
{LIMIT_CONTEMPORANEOUS_RECRUITS 4 "Blood Bat" 2}
#else
{LIMIT_CONTEMPORANEOUS_RECRUITS 8 "Dread Bat" 2}
{LIMIT_CONTEMPORANEOUS_RECRUITS 4 "Dread Bat" 2}
#endif
{UTBS_INCLUDE utils/dialog-macros.cfg}
@ -1182,7 +1162,7 @@
type=Dread Bat
x=42
y=9
side=8
side=4
canrecruit=yes
upkeep=free
[modifications]
@ -1196,7 +1176,7 @@
#ifdef EASY
[unit]
type=Dread Bat
side=8
side=4
x=41
y=10
moves=0
@ -1204,7 +1184,7 @@
#endif
[modify_side]
side=8
side=4
{INCOME 8 10 12}
{GOLD 90 110 130}
[/modify_side]
@ -1311,7 +1291,7 @@
[unit]
type=Tentacle of the Deep
side=7
side=5
x=$locs[$random].x
y=$locs[$random].y
[modifications]
@ -1414,7 +1394,7 @@
[/message]
[modify_side]
side=8
side=4
income=2
[/modify_side]
[/then]
@ -1630,7 +1610,7 @@
[unit]
type=Tentacle of the Deep
id=Smaller Tentacle
side=7
side=5
x,y=18,10
[modifications]
{TRAIT_INTELLIGENT}
@ -1642,7 +1622,7 @@
[unit]
type=Tentacle of the Deep
id=Smaller Tentacle
side=7
side=5
x,y=19,9
[modifications]
{TRAIT_INTELLIGENT}
@ -1653,7 +1633,7 @@
[unit]
type=Tentacle of the Deep
id=Smaller Tentacle
side=7
side=5
x,y=20,10
[modifications]
{TRAIT_INTELLIGENT}
@ -1845,7 +1825,7 @@
[/effect]
[/object]
{NAMED_NOTRAIT_UNIT 7 (Ghost) 47 22 (Angry Ghost) ( _ "Angry Ghost")}
{NAMED_NOTRAIT_UNIT 5 (Ghost) 47 22 (Angry Ghost) ( _ "Angry Ghost")}
# wmllint: recognize Angry Ghost
[message]