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SotBE S4: remove two pieces of dialog
They are unnecessary or don't apply to the new map any more.
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@ -433,12 +433,6 @@
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message= _ "..."
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[/message]
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[message]
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speaker=narrator
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message= _ "Then, Kapou’e launched his desperate attack to break the siege of Barag Gór."
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image=wesnoth-icon.png
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[/message]
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{CLEAR_VARIABLE scout}
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[/event]
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@ -492,35 +486,6 @@
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{VARIABLE freed_Jetto yes}
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[/event]
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[event]
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name=moveto
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[filter]
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side=1
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[not]
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id=Pirk
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[/not]
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[not]
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id=Gork
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[/not]
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[not]
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id=Vraurk
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[/not]
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x=18-25
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y=11-17
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[/filter]
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[message]
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speaker=Rugh
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message= _ "Good. Reinforcements at last!"
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[/message]
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[message]
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speaker=unit
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message= _ "That’s right! Now let’s drive those mincing tree-shaggers back into their forests!"
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[/message]
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[/event]
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[event]
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name=enemies defeated
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