SotBE S4: remove two pieces of dialog

They are unnecessary or don't apply to the new map any more.
This commit is contained in:
mattsc 2013-12-15 12:46:37 -08:00
parent 3e5263fdb0
commit 5f91abf23e

View File

@ -433,12 +433,6 @@
message= _ "..."
[/message]
[message]
speaker=narrator
message= _ "Then, Kapoue launched his desperate attack to break the siege of Barag Gór."
image=wesnoth-icon.png
[/message]
{CLEAR_VARIABLE scout}
[/event]
@ -492,35 +486,6 @@
{VARIABLE freed_Jetto yes}
[/event]
[event]
name=moveto
[filter]
side=1
[not]
id=Pirk
[/not]
[not]
id=Gork
[/not]
[not]
id=Vraurk
[/not]
x=18-25
y=11-17
[/filter]
[message]
speaker=Rugh
message= _ "Good. Reinforcements at last!"
[/message]
[message]
speaker=unit
message= _ "Thats right! Now lets drive those mincing tree-shaggers back into their forests!"
[/message]
[/event]
[event]
name=enemies defeated