revert game_prefix lookup through string_table until we can handle it correctly

This commit is contained in:
Yann Dirson 2004-06-28 22:21:17 +00:00
parent 2f7c38ddb3
commit 606ec7241c

View File

@ -178,7 +178,7 @@ void multiplayer_game_setup_dialog::set_area(const SDL_Rect& area)
//Name Entry
ypos += font::draw_text(&disp_,disp_.screen_area(),12,font::GOOD_COLOUR,
_("Name of game") + std::string(":"),xpos,ypos).h + border_size;
name_entry_.assign(new gui::textbox(disp_,width-20,_("") + preferences::login() + _("'s game")));
name_entry_.assign(new gui::textbox(disp_,width-20,string_table["game_prefix"] + preferences::login() + _("'s game")));
name_entry_->set_location(xpos,ypos);
name_entry_->set_dirty();