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https://github.com/wesnoth/wesnoth
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Fixed the WML cleanup I broke.
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c25d0f2e5a
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@ -218,7 +218,7 @@
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name=moveto
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[filter]
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x=1-44
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y=1-10
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y=1-12
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[and]
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id=Gweddry
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[or]
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@ -227,10 +227,20 @@
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[/and]
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[/filter]
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[if]
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[variable]
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name=across
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equals=yes
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[/variable]
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[have_unit]
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id=Gweddry
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y=1-12
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[not]
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terrain=W*
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[/not]
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[/have_unit]
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[have_unit]
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id=Owaec
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y=1-12
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[not]
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terrain=W*
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[/not]
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[/have_unit]
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[then]
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[message]
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speaker=Dacyn
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@ -263,6 +273,7 @@
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hitpoints=$grug.hitpoints
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experience=$grug.experience
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moves=$grug.moves
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random_traits=no
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[modifications]
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{TRAIT_LOYAL}
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@ -303,21 +314,24 @@
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{NEW_GOLD_CARRYOVER 40}
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[/endlevel]
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[/then]
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[else]
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[endlevel]
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result=victory
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bonus=yes
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{NEW_GOLD_CARRYOVER 40}
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[/endlevel]
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[/else]
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[/if]
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[endlevel]
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result=victory
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bonus=yes
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[/endlevel]
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[/then]
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[else]
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[message]
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speaker=unit
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message= _ "Hurry up. We must get across before these undead slaughter us!"
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[/message]
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[set_variable]
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name=across
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value=yes
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[/set_variable]
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[allow_undo]
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[/allow_undo]
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[/else]
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[/if]
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[/event]
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