bumped version to 1.3.4+svn and changed server ports

This commit is contained in:
Nils Kneuper 2007-06-23 18:21:20 +00:00
parent 5570f19408
commit 611c2751f6
6 changed files with 41 additions and 22 deletions

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@ -1,3 +1,5 @@
Version 1.3.4+svn:
Version 1.3.4:
* campaigns
* Two Brothers

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@ -9,17 +9,17 @@
#define PACKAGE_NAME "Battle for Wesnoth"
/* Define to the full name and version of this package. */
#define PACKAGE_STRING "Battle for Wesnoth 1.3.4"
#define PACKAGE_STRING "Battle for Wesnoth 1.3.4+svn"
/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "wesnoth"
/* Define to the version of this package. */
#define PACKAGE_VERSION "1.3.4"
#define PACKAGE_VERSION "1.3.4+svn"
/* Version number of package */
#define VERSION "1.3.4"
#define VERSION "1.3.4+svn"
/* The default server for this version */
#define WESNOTH_DEFAULT_SERVER "server.wesnoth.org:15000"
#define WESNOTH_DEFAULT_SERVER "server.wesnoth.org:14998"

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@ -6,10 +6,10 @@
AC_PREREQ([2.57])
define([WESNOTH_VERSION],[1.3.4])
define([WESNOTH_VERSION],[1.3.4+svn])
dnl define([DEFAULT_SERVER],[server.wesnoth.org])
define([DEFAULT_SERVER],[server.wesnoth.org:15000])
define([DEFAULT_SERVER],[server.wesnoth.org:14998])
AC_INIT([Battle for Wesnoth], WESNOTH_VERSION, [isaac@warp.es], [wesnoth])

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@ -37,11 +37,11 @@
[game_config]
[server]
name=_"Official Wesnoth Server"
address=server.wesnoth.org:15000
address=server.wesnoth.org:14998
[/server]
[server]
name=_"Alternate Wesnoth Server"
address=games.tuxfamily.org:15000
address=games.tuxfamily.org:14998
[/server]
base_income=2

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@ -2,6 +2,23 @@ This is meant to be a concise list of player-visible changes (very minor
changes may be omitted). For a complete list of changes, see the main
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.3.4+svn:
* Campaigns
* Campaigns
* Language and translations
* Updated translations:
* Map editor
* User interface
* Unit changes and balancing
* Miscellaneous and bugfixes
Version 1.3.4:
* Campaigns
* Two Brothers
@ -17,19 +34,19 @@ Version 1.3.4:
Sovereign and another one into a Slurbow for variety .
* In "The Lost General", fixed the bug that made the undead leader unable
to recruit.
* The Rise of Wesnoth
* The outlaws in the campaign (not elsewhere in the game) can now level up
to level 3.
* Added 2 extra turns to finish "Temple of the Deep" on all difficulties.
* Eastern Invasion
* The difficulty of "Northern Outpost" has been reduced by making the
villages spawn less outlaws.
* Changed the way Owaec joins the protagonist in "Two Paths". Now he keeps
all the XP he might get in "Northern Outpost".
* Descent into Darkness
* The unknown unit type (Royal Swordsman) bug in "Forever and ever, amen",
the bug that made the Foolish Heroes all have 30 hitpoints and a broken
dialog in the same scenario have all been fixed.
* The Rise of Wesnoth
* The outlaws in the campaign (not elsewhere in the game) can now level up
to level 3.
* Added 2 extra turns to finish "Temple of the Deep" on all difficulties.
* Eastern Invasion
* The difficulty of "Northern Outpost" has been reduced by making the
villages spawn less outlaws.
* Changed the way Owaec joins the protagonist in "Two Paths". Now he keeps
all the XP he might get in "Northern Outpost".
* Descent into Darkness
* The unknown unit type (Royal Swordsman) bug in "Forever and ever, amen",
the bug that made the Foolish Heroes all have 30 hitpoints and a broken
dialog in the same scenario have all been fixed.
* Graphics
* Changed how the edges of the map are drawn, making small maps display

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@ -4,7 +4,7 @@
#ifdef HAVE_CONFIG_H
# include "config.h"
#else
# define VERSION "1.3.4"
# define VERSION "1.3.4+svn"
# define PACKAGE "wesnoth"
# ifndef LOCALEDIR
# define LOCALEDIR "translations"